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PS5 Outsells Switch 2 – Worldwide Hardware Estimates for July 2026 – Sales
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The PlayStation 5was the best-selling console worldwide with 784,102 units sold for July 2026 The PS5 has sold 94.09 million units lifetime
The Nintendo Switch 2 was the second best-selling console, with an estimated 707,158 units sold, to bring lifetime sales to 22.55 million units.The Nintendo Switch 1 came in third place with 147,223 units sold, to bring its lifetime sales to 155.42 million units. The Xbox Series X|S came in fourth place, with an estimated 115,442 units sold, to bring lifetime sales to 35.21 million units.
Switch 2 sales compared to the same month for the Switch 1 in 2018 are down by over 102,000 units, as the Switch 1 sold 809,477 units in July 2018.
PS5 sales compared to the same month for the PS4 in 2019 are up by over 61,000 units, while the Xbox Series X|S compared to the same month for the Xbox One are down by over 131,000 units. The PS4 sold 722,877 units for the month of July 2019 and Xbox One sales were at 246,804 units.
Switch 2 sales compared to the same month a year ago are down by 865,259 (-55.0%).PlayStation 5 sales are down by 152,694 (-16.3%), Xbox Series X|S sales are down by 22,706 units (-16.4%) and Nintendo Switch 1 sales are down by 131,405 units (-47.2%).
Looking at sales month-on-month, Nintendo Switch 2 sales are down by nearly 286,000 units, PlayStation 5 sales are up by nearly 63,000 units, Xbox Series X|S sales are down by over 106,000 units, and Nintendo Switch 1 sales are down by over 45,000 units.
2026 year-to-date, the Nintendo Switch 2 has sold 6.96 million units, the PlayStation 5 has sold 4.66 million units, the Nintendo Switch 1 has sold 1.43 million units, and the Xbox Series X|S has sold 0.98 million units.
Global hardware estimates for July 2026 (Followed by lifetime sales):
- PlayStation 5 -784,102(94,090,214)
- Switch 2 – 707,158(22,545,465)
- Switch 1 -147,223(155,315,322)
- Xbox Series X|S -115,442(35,206,081)
Americas (US, Canada, Latin America) hardware estimates for July 2026:
- Switch 2 – 267,201
- PlayStation 5 -215,347
- Xbox Series X|S -64,423
- Switch 1 -43,361
Europe hardware estimates for July 2026:
- PlayStation 5 -301,537
- Switch 2 – 192,896
- Xbox Series X|S -38,542
- Switch 1 -37,486
Asia (Japan, mainland Asia, Middle East) hardware estimates for July 2026:
- PlayStation 5 – 235,866
- Switch 2 – 215,895
- Switch 1 – 58,861
- Xbox Series X|S – 4,263
Oceania (Australia and New Zealand) hardware estimates for July 2026:
- PlayStation 5 -31,352
- Switch 2 – 31,166
- Xbox Series X|S -8,214
- Switch 1 -7,515
Global July 11, 2026 hardware estimates:
- PlayStation 5 – 190,882
- Switch 2 – 172,074
- Switch 1 – 37,812
- Xbox Series X|S – 28,726
Global July 18, 2026 hardware estimates:
- PlayStation 5 – 190,750
- Switch 2 – 159,279
- Switch 1 – 35,592
- Xbox Series X|S – 27,223
Global July 25, 2026 hardware estimates:
- Switch 2 – 203,768
- PlayStation 5 – 198,322
- Switch 1 – 36,398
- Xbox Series X|S – 27,807
Global August 1, 2026 hardware estimates:
- PlayStation 5 – 204,148
- Switch 2 – 172,037
- Switch 1 – 37,421
- Xbox Series X|S – 31,686
VGChartz Methodology: Hardware estimates are based on retail sampling and trends in individual countries, which are then extrapolated to represent the wider region. This typically allows us to produce figures that end up being within 10% of the actual totals.
This data is regularly compared against official shipment figures released by the console manufacturers and figures estimated by regional trackers with greater market coverage than ourselves. We then update our own estimates to bring them into line with those figures. This can result in frequent changes often within a short space of time, but we feel it’s important to prioritise accuracy over consistency.
Note that our estimates are based on sell-through data (units sold to consumers). In almost all cases the figures released by console manufacturers are based on shipment data (sell-in), where as soon as a device has left the factory and entered the supply chain for delivery it is considered a sale. This is why there is always a difference between the companies’ figures (sell-in) and VGChartz estimates (sell-through), even after we’ve made adjustments. The one exception to that is when a console has been discontinued and the remaining stock has finally sold out – at that point the figures will match.
A life-long and avid gamer, William D’Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
