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    Home»Gaming»Yoshi and the Mysterious Book devs talk about how they benefited from Nintendo Switch 2’s hardware power
    Gaming

    Yoshi and the Mysterious Book devs talk about how they benefited from Nintendo Switch 2’s hardware power

    JamesBy JamesAugust 2, 2026No Comments3 Mins Read
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    Yoshi and the Mysterious Book devs talk about how they benefited from Nintendo Switch 2’s hardware power
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    Yoshi and the Mysterious Book devs talk about how they benefited from Nintendo Switch 2’s hardware power

    Posted on August 1, 2026 by Brian(@NE_Brian)
    in News, Switch 2

    The developers behind Yoshi and the Mysterious Book have spoken about how they were able to take advantage of Nintendo Switch 2’s power while making the game. 

    As we previously reported, the game actually started out as a Nintendo Switch 1 title. However, later on, it shifted over to the latest console.

    Senior producer Etsunobu Ebisu, director Masahiro Yamamoto, and producer Hisashi Nogami spoke about working with Nintendo Switch 2 in this month’s issue of Nintendo Dream. Yamamoto said that the console let the team “realize the things we wanted to do due to the increase in performance.” This included making more encyclopedia-like graphics and mostly removing limits on the numbers of creatures you could have.

    Our translation of the discussion is as follows:

    During development, the game was changed to release on the Nintendo Switch 2. Were there any changes to the way that the creatures were made?

    Yamamoto: No, I don’t think our way of thinking changed that much. But it was helpful to be able to realize the things we wanted to do due to the increase in performance.

    Nogami:For creatures that continually increase in numbers like the Scatterpuffs, I wondered if the Switch was going to be okay… but for the Switch 2 they could increase over and over again (laughs).

    So overall you believe you made it ‘feel good’?

    Yamamoto: Yeah. We were able to do things such as make graphics that feel more inline with the style of an encyclopedia, and being able to largely remove the limit on the numbers of individual creatures. Therefore more than when we were making it for the Switch it was easier to realize the game in line with our concept.

    Nogami: We really worked hard on the graphics, and as such I feel the world of the encyclopedia really came across. I think that was one of the blessings of the Switch 2. And then… Good Feel jokingly said that it was a specialty of theirs to make big things appear.

    Yamamoto: We often have that said to us. We have requests that people want to be surprised more.

    Ebisu: Yeah, if we’re ever unsure, let’s just create something big. (laughs)

    That’s what I call impact! (laughs)

    Yamamoto: Of course, it’s not just as simple as making it look big. Thudd is a big creature and therefore can do things like swallow Yoshi and inhale water, and the Switch 2 made it easier to demonstrate the kind of surprise only possible with sheer size.

    Yoshi and the Mysterious Book is currently available on Nintendo Switch 2. You can read about the game’s Nintendo Switch origins which were also discussed in the interview here.

    Translation provided by Simon Griffin and SatsumaFS on behalf of Nintendo Everything.

    More: Good Feel, top, Yoshi and the Mysterious Book

    Book Devs Mysterious Talk Yoshi
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