“VRMBoneEditor,” a tool that adds bones to VRoid avatars to enhance their movement, is now available for purchase on BOOTH. It was created by Oribe Gofuku and costs 2,000 yen. A free trial version is also available.
This tool allows you to add swaying effects to avatars by adding bone data (the framework for moving 3D models) to their clothing. The core function is adding bones to clothing, hair, and accessories. You can edit everything from placement to weight, sway strength, and collision range. You can choose to place bones in parallel, trapezoidal, or circular arrangements, or add them one by one. The operation screen has two modes: simple and custom. You can compare the results of attachment and bone deletion in the preview before applying them.
Supported formats are VRM 0.0 and 1.0. However, connection to costumes is limited to VRM 0.x. Display languages are Japanese, English, and Simplified Chinese. In addition to installers for Windows 10/11, HTML versions for Mac and iPad are also included. Conversion from VRM 0.0/1.0 to PMX 2.0 is now supported.
It has also been explained that OpenAI’s Codex was used in the development process.
VRMBoneEditor Product Overview
| name | VRMBoneEditor |
| production | Oribe Kimono |
| price | 2,000 yen (Free trial version available / File output not possible) |
| sale | BOOTH https://wakatuya.booth.pm/items/8821921 |
| Release date | September 9, 2026 |
| Current version | 1.15.0 (October 6, 2026) |
| Supported formats | VRM 0.0/1.0 |
| Operating environment | Includes HTML versions for Windows 10/11 (64-bit), Mac, and iPad. |
This article is an English translation of an original Japanese article, translated by the Mogura VR editorial team.
Reference
Materials provided by the other party
https://wakatuya.booth.pm/items/8821921
