Browsing: Industry

The video game industry is in a state of flux, and that’s putting it lightly. Whatever emerges will necessarily look nothing like our current moment’s fissuring landmass, and perhaps that metaphor is not entirely inapt: Maybe it’s time for the video game industry to balkanize. On the latest Aftermath Hours, we talk about what that…

The increased digitization and the shift in viewing habits among consumers have resulted in video streaming turning into one of the most rapidly growing sectors of the media and entertainment industry. With consumers shying away from using TV packages, video streaming is becoming the medium of choice for accessing movies, TV shows, live sports, educational…

Last spring, theaters were full of audiences screaming “chicken jockey!” alongside Jack Black as “A Minecraft Movie” soared to become the fifth highest-grossing movie of the year, earning $960 million worldwide. A little more than a year later, the parent company behind the video game the film was based on is no longer celebrating.