Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Adam Driver Addresses ‘Girls’ Revival, Reveals If He Plans to Return After Lena Dunham Book Drama

    November 7, 2026

    Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2

    November 7, 2026

    Fortnite Treasure Hour (November 7, 2026): Event details and timings for all regions

    November 7, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Saturday, November 7
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Gaming»Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2
    Gaming

    Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2

    JamesBy JamesNovember 7, 2026No Comments3 Mins Read
    Facebook Twitter
    Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2
    Share
    Facebook Twitter

    05 November 2026
    by rawmeatcowboy0

    The Legend of Zelda: Ocarina of Time is now available on Switch 2, and those who’ve played the original game will most likely find it very familiar yet quite different at the same time. All the locations you remember are here, as are the characters, puzzles and more. With that said, the game’s music has been completely overhauled, visuals have gotten a major refresh, there are quality of life features, revamped controls and so much more. It really is a great blend of classic an modern-day.

    While much of what you recall from the N64 title is there, a few specific things have been removed in the Easter egg department. You might remember Mario-related portraits being in Zelda’s courtyard, but those have been yanked for the Switch 2 remake. The same goes for the Skyward Sword art that was included in the 3DS version of Ocarina of Time. In an interview with Nintendo’s Eiji Aonuma, we learn why those nods were pulled, and why the team was told to stay away from references to other Zelda games in general.

    It’s funny because the staff would sometimes ask me about the possibility of including nods to the timeline or references to the other game, and I actually, at the time, would say, “No, let’s focus on this game. Let’s make this the best version of Ocarina of Time that we can.” So, the timeline was in the back of our mind, but we didn’t consider taking an approach to this game where we actually, explicitly included references like that.

    Certainly, at the time, when we put those there (the Mario-related portraits in Zelda’s courtyard), I don’t think anybody thought it was too big a deal. Maybe there was a more carefree or comfortable approach to that sort of thing. But looking at it now, like if a player is coming through that area, and given the overall way that we’re, you know, creating this world and giving the player that form of expression, if they look up and they think, “Why is Yoshi there?” We don’t want that moment to interrupt their experience of the world in that way. So we’re feeling a little bit differently about it this time.

    I do remember at the time the designers on the 3DS version were really interested in placing Easter Eggs like that throughout the game, and the timing of the release of Skyward Sword was such that it was perfect to go ahead and include that. So I said, “Okay, sure.” But like earlier when we were talking about in the courtyard sequence with the Yoshi portrait. You know, you don’t want to interrupt the player’s experience by seeing something that’s unrelated to what they’re currently doing in the game. So for that reason, we decided not to go that way.

    Comment History

    Add Comment

    Sign inor,Sign up
    No comments yet. Be the first!

    Comment Upvoting Details

    Certain Explains Mario Nintendo Zelda
    Share. Facebook Twitter
    Previous ArticleFortnite Treasure Hour (November 7, 2026): Event details and timings for all regions
    Next Article Adam Driver Addresses ‘Girls’ Revival, Reveals If He Plans to Return After Lena Dunham Book Drama
    James

    Related Posts

    PlayStation Delays Wireless Speakers A Week Away From Launch

    November 7, 2026

    PS4, PS5 Open-World Game Abruptly Disappears From PlayStation Store

    November 7, 2026

    More details on working LEGO PlayStation kit: how to play discs, launch window and price

    November 7, 2026

    No Xbox controller to hand? You can now use your phone on supported smart TVs

    November 7, 2026
    Leave A Reply Cancel Reply

    Our Picks

    Adam Driver Addresses ‘Girls’ Revival, Reveals If He Plans to Return After Lena Dunham Book Drama

    November 7, 2026

    Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2

    November 7, 2026

    Fortnite Treasure Hour (November 7, 2026): Event details and timings for all regions

    November 7, 2026

    Robert Pattinson Reportedly Screen

    November 7, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Web3 Culture

    CryptoCasino.com Expands Platform With Broader Cryptocurrency Support and Multi

    By JamesJuly 20, 20260

    LEIGH-ON-SEA, United Kingdom, July 20, 2026 (GLOBE NEWSWIRE) — CryptoCasino.com today announced platform enhancements designed to improve accessibility and user experience through expanded cryptocurrency support, MetaMask wallet integration, and multilingual availability for users across global markets.

    Gloucester Rugby launches new esports school to help young people

    July 20, 2026

    CJP protest: Shabana Azmi`s health detoriates, continues climbing barricades with youth

    July 20, 2026

    Entertainment News (07/21/26)

    July 20, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    Adam Driver Addresses ‘Girls’ Revival, Reveals If He Plans to Return After Lena Dunham Book Drama

    November 7, 2026

    Nintendo explains why certain Zelda and Mario references were pulled from Zelda: Ocarina of Time on Switch 2

    November 7, 2026

    Fortnite Treasure Hour (November 7, 2026): Event details and timings for all regions

    November 7, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.