RPG Creativity: What GMs Do When They Run Out of Ideas? | Art of the Game
Ever sit down to prep a game and realize you have absolutely no ideas? You’re not alone.
August 12, 2026
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Ever sit down to prep a game and realize you have absolutely no ideas? You’re not alone. In this episode of Art of the Game, we explore practical ways tabletop roleplaying games can help spark creativity and what to do when inspiration runs dry. From random tables and funnels to narrative-driven games, improv techniques, and player-driven storytelling, we discuss tools that help Game Masters and players create memorable adventures even when they’re feeling stuck.
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Marx Pyle
Marx is the author of the non-fiction book Television on the Wild Wild Web, co-host of the podcast GenreTainment, co-host of DC Action Hour on YouTube, and creator of web series/films. He has been a panelist at various conventions, including San Diego Comic-Con, Boston Comic Con, Gen Con, and Dragon Con. As a professor, he teaches script analysis & film production. Click over to MarxPyle.com to learn more about him.
