Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Trick or Treat Studios Unveils New Saw Billy the Puppet 1/6 Figure

    September 8, 2026

    Paul Bettany Explains How VisionQuest Is Similar to WandaVision (Plus, New Look at Ultron and the AIs)

    September 8, 2026

    Ella Bright, Belmont Cameli delete `Off Campus` drama with new message

    September 8, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Tuesday, September 8
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Gaming»Xbox revenue plunges $1.7bn, with hardware dropping 29% YoY
    Gaming

    Xbox revenue plunges $1.7bn, with hardware dropping 29% YoY

    JamesBy JamesJuly 30, 2026No Comments3 Mins Read
    Facebook Twitter
    Xbox revenue plunges .7bn, with hardware dropping 29% YoY
    Share
    Facebook Twitter

    Microsoft has published its latest financial results, with Xbox revenue down 7% for the full year and 10% in the fourth quarter.

    Growth in Game Pass partially offset annual declines, but hardware revenue dropped 29% due to reduced console sales.

    Here’s what you need to know:

    The numbers

    For the three months ended June 30, 2026:

    • Revenue: $90 billion (up 18% year-on-year)
    • Net income: $35.8 billion (up 31% year-on-year)
    • More Personal Computing (incl. Xbox) revenue: $12.9 billion (down 4% year-on-year)

    The highlights

    Microsoft CEO Satya Nadella described the company’s Q4 results as a “very strong close to what was a record fiscal year.”

    “Going forward, we have two goals. First, ensuring AI empowers every person, amplifying their agency and ambition,” said Nadella. “Second, empowering every organisation to build their own continuous learning loop and ensuring that they don’t out

    Microsoft’s overall revenue was driven by its Cloud segment, which increased 27% to $59.3 billion.

    Its Intelligent Cloud services also rose 32% to $39.3 billion, while Productivity and Business Processes grew 14% to $37.8 billion.

    The 4% revenue decrease in More Personal Computing was attributed to a 10% drop in Xbox content and services.

    The firm noted that during the same period last year, Xbox “benefited from strong first-party content performance.”

    Hardware revenue declined 13% and is projected to decrease further year over year.

    For its full-year results, Microsoft posted an 18% increase in total revenue of $331.8 billion. Operating income rose 21% to $155.2 billion, while net income increased 22% to $133.7 billion.

    Following Microsoft’s fourth-quarter and full-year results, it undertook layoffs affecting 4,800 roles across its organisation, resulting in a 2.1% cut to its global workforce.

    “We are making the necessary decisions required across our content portfolio, platform, and operations to reset the business for long-term growth,” said Nadella.

    “We have the best IP in the industry, and talented studios around the world, and believe we can bring these strengths together and expect to return the business to growth in fiscal 2027.”

    This included 1,600 positions at Xbox, with further reductions planned throughout FY27, totaling 3,200 roles.

    As part of the restructuring, four studios transitioned to new management. Double Fine Productions and Compulsion Games became independent, while Undead Labs and Ninja Theory began negotiations for new ownership.

    Arkane Leon began consultation proceedings to “review potential strategic options.”

    Yesterday, Double Fine announced it cut 23 roles following its complete separation from Xbox earlier this week.

    “Our business is changing because the world around it is changing,” said Microsoft EVP and chief people officer Amy Coleman.

    “The way technology is built, deployed, and used is transforming faster than at any point in my time here. Our customers’ needs are shifting, the business models that serve them are shifting, and that means the work itself – what we do, where we focus, and how we’re organised – has to transform too.”

    17bn Hardware plunges Revenue Xbox
    Share. Facebook Twitter
    Previous ArticleChatGPT and Roblox reportedly set to face strictest EU DSA rules
    Next Article Grammys CEO Defend Asian Category as BTS Videos Vanish Amid Exit
    James

    Related Posts

    You can now play PS3 games straight from the disc, without owning a PS3

    September 8, 2026

    Nintendo Reveals Ocarina of Time Remake Release Date, a Zelda Switch 2 and a Real Ocarina

    September 8, 2026

    Steam Deck vs. Switch 2 — which gaming handheld is more powerful?

    September 8, 2026

    Nintendo’s First Special Edition Switch 2 Finally Brings Us a More Colorful Console

    September 8, 2026

    Comments are closed.

    Our Picks

    Trick or Treat Studios Unveils New Saw Billy the Puppet 1/6 Figure

    September 8, 2026

    Paul Bettany Explains How VisionQuest Is Similar to WandaVision (Plus, New Look at Ultron and the AIs)

    September 8, 2026

    Ella Bright, Belmont Cameli delete `Off Campus` drama with new message

    September 8, 2026

    Tiny Flock, The New VR Game From The Makers Of Human: Fall Flat, Launches This Month

    September 8, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Tech

    ASUS Launches Triple-Mode ROG Strix XG27UCMG Gaming Monitor With Up To 488Hz

    By JamesJuly 10, 20260

    ASUS is now the third display manufacturer to debut a triple-mode gaming monitor after MSI, and GIGABYTE

    FIFA selling small pieces of World Cup final pitch for $450

    July 10, 2026

    1990s cop shows: The dramas, detectives and reality TV that defined an era

    July 10, 2026

    Rocketship Inks Deal with Moulin Rouge

    July 10, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    Trick or Treat Studios Unveils New Saw Billy the Puppet 1/6 Figure

    September 8, 2026

    Paul Bettany Explains How VisionQuest Is Similar to WandaVision (Plus, New Look at Ultron and the AIs)

    September 8, 2026

    Ella Bright, Belmont Cameli delete `Off Campus` drama with new message

    September 8, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.