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Browsing: Revenue
X is changing the way it pays creators, replacing its longtime Creator Revenue Sharing program with a new system that prioritizes original work while targeting engagement bait and recycled content.
Nintendo’s Q1 revenue fell 9.5%, yet profit surged 150%, driven by high-margin software sales and a one-time US tariff refund. Meanwhile, Nintendo Switch 2’s sales momentum continues.
SM Entertainment posts over $246 million USD in 2Q2026 revenue driven by overseas concerts and merchandise sales.
PENN Entertainment (PENN) came out with quarterly earnings of $0.44 per share, beating the Zacks Consensus Estimate of $0.35 per share. This compares to earnings of $0.1 per share a year ago. These figures are adjusted for non-recurring items.
MUMBAI: When one kingdom lost a little sparkle, another hit it out of the park. Disney’s advertising story this quarter was less fairy tale and more game of two halves, with ESPN’s sporting success making up for softer entertainment demand.
SM Entertainment logged revenue of 349.6 billion won ($245.6 million) and operating profit of 52.9 billion won for the second quarter, up 15.4 percent and 11 percent, respectively, from a year earlier, driven by strong growth in its concert businesses.
Xbox content and services revenue fell 10 percent year on year in Microsoft‘s fourth quarter of fiscal 2026, with hardware revenue down 13 percent, marking the third consecutive quarter of decline for both. The results, published on 29 July, also disclose $500 million spent on severance packages as CEO Asha Sharma’s reset of the division…
Roblox saw an increase in DAUs on a yearly basis this Q2, but the figure is down three quarters in a row August 3, 2026 Prefer PocketGamer.biz on Google
July has been a brutal month for the video game industry. Sadly, the months beforehand haven’t been much different.
Roblox Corp (NYSE:RBLX) shares fell nearly 30% to around $34 following the company’s second quarter results, as investors reacted to weaker monetization trends and a cautious outlook despite continued user growth.