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    Home»Toys & Collectibles»What If Your Selfie Became a Game? DREAMOSIS Turns You and Anything You Own Into a Collectible World
    Toys & Collectibles

    What If Your Selfie Became a Game? DREAMOSIS Turns You and Anything You Own Into a Collectible World

    JamesBy JamesAugust 23, 2026No Comments4 Mins Read
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    What If Your Selfie Became a Game? DREAMOSIS Turns You and Anything You Own Into a Collectible World
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    Entertainment & Games · London, United Kingdom · Europewww.novifolium.com · Aug 22, 2026

    DREAMOSIS is a new kind of mobile game where your selfie, everyday objects and real-world places become the building blocks of your own evolving collectible universe.

    London, United Kingdom · Europe(PRUnderground)August 22, 2026

    Take a selfie. Photograph anything around you. DREAMOSIS turns the combination into something that has never existed before — a unique digital Relic born from you and your world.

    London-based Novifolium Ltd has launched DREAMOSIS, a mobile game built around a provocative idea:

    What if the main character wasn’t designed by a game studio — because it was you?

    Instead of entering somebody else’s predetermined universe, DREAMOSIS asks players to bring their own reality into the game.

    Your face. Your possessions. The places you visit.

    They become ingredients.

    Take a selfie. Pick an object. See what you become.

    The core experience starts with something almost everyone already does: taking a selfie.

    Players combine a selfie + a photograph of virtually any object + a Dreamdrop discovered within DREAMOSIS.

    Then the unexpected happens.

    Those ingredients are transformed into a unique digital Relic that becomes part of the player’s collection.

    A pair of sunglasses. A coffee cup. A souvenir found halfway around the world. Even something sitting forgotten on your desk.

    If you can photograph it, it can become part of your DREAMOSIS world.

    Because the ingredients come from the player, two people can play DREAMOSIS and emerge with radically different collections.

    Dreamdrops hide parallel versions of the real world

    Behind the selfie experience sits another layer: Dreamdrops.

    Dreamdrops are collectible discoveries tied to parallel, imagined versions of real locations. Cities become explorable constellations of familiar landmarks, hidden places and unexpected curiosities — each reinterpreted through the DREAMOSIS universe.

    A player exploring London, for example, might encounter Dreamdrops connected to places ranging from the British Museum and Highgate Cemetery to Little Venice, Portobello Road and the Barbican Conservatory — alongside more obscure locations waiting to be uncovered.

    Some are visible. Others exist only as rumours until discovered.

    But finding them is only the beginning.

    The Dreamdrop becomes an ingredient. The player provides the selfie and the object. DREAMOSIS turns all three into something personal.

    So a discovery associated with a real place can ultimately become a Relic that could belong to only one player.

    This isn’t a game world. It’s your world, dreaming.

    Traditional games create a universe and ask millions of people to enter it.

    DREAMOSIS reverses that relationship.

    It takes your face, your objects and echoes of places that actually exist and lets them collide inside a parallel collectible universe.

    A journey can leave behind more than photographs.

    A random possession can acquire another identity.

    And a selfie can become the beginning of something that has never existed before.

    The universe has already escaped the screen

    DREAMOSIS doesn’t end as an app.

    DREAMO — Novifolium’s physical collectible character series — was successfully backed on Kickstarter, demonstrating early interest in bringing the wider universe into physical form.

    The relationship works in both directions: DREAMOSIS pulls people, objects and locations into its digital universe, while DREAMO brings characters from that creative world back into physical reality.

    Together, the projects point toward a broader ambition:

    A world that can move between person, place, screen and shelf.

    What if the next entertainment universe is built from its audience?

    Generative technology is changing how games, characters and digital worlds can be created.

    DREAMOSIS asks a different question:

    What happens when the player’s own face, possessions and experiences become the raw material?

    Millions of players don’t have to experience exactly the same universe.

    They can create millions of different ones.

    One selfie. One object. One Dreamdrop. What will you become?

    DREAMOSIS — The game doesn’t just give you a world. It dreams yours.

    DREAMOSIS is a mobile interactive entertainment experience developed by Novifolium Ltd. Players combine selfies and photographs of real-world objects with collectible Dreamdrops connected to parallel interpretations of real locations, creating unique digital Relics and personal collections.

    DREAMO is Novifolium’s physical collectible character series. The project was successfully backed through Kickstarter and forms the physical collectible layer of the wider DREAMOSIS universe.

    Novifolium Ltd (Company No.16788696) is a London-based company developing original entertainment, digital experiences and collectible intellectual property.

    DREAMOSIS is available now on iOS and Android:
    dreamosis.com/app

    Media enquiries:
    Novifolium Ltd — hello@novifolium.com

    Mobile GamingArtificial IntelligenceGenerative AIGamingiOSAndroidInteractive EntertainmentDigital CollectiblesLocation-Based GamingConsumer Technology

    became Game Selfie What your
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