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Browsing: upscaling
Microsoft and AMD have announced that AMD’s FSR 4.1 upscaling technology is coming to Xbox Series X|S consoles.
AMD just announced that it’s bringing its FSR 4.1 upscaling tech to Xbox consoles. This includes the Xbox Series X/S and the Ally X, Ally X20, Ally S and Ally handheld consoles. FidelityFX Super Resolution (FSR) is a proprietary technology that renders a game at a lower resolution to conserve re
Sony Interactive Entertainment has introduced new AI upscaling technology to the base PlayStation 5, called Quick Spectral Super Resolution (QSSR).
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Sony detailed yesterday a new AI upscaling technology that game developers can use to improve the visual quality of their games on the base PlayStation 5. The new technology called Quick Spectral Super Resolution (QSSR) is now enabled on two PlayStation first-party games, Marvel’s Wolverine and Ghost of Yōtei, with Sony hoping to get more…
Sony announced Quick Spectral Super Resolution, or QSSR, on October 1, 2026, as a new AI upscaling technology built specifically for the standard PlayStation 5. It arrives first in two major titles, and broader availability depends on developers choosing to implement it.
Fancy AI upscaling is no longer just for PlayStation 5 Pro. Sony announced it’s bringing a version of the technology to base PS5s starting with Wolverine and Ghost of Yotei.
Since the launch of PlayStation Spectral Super Resolution (PSSR) on PS5 Pro, players and developers have asked whether similar image-quality improvements could be brought to the PS5 console. PSSR analyzes game images pixel by pixel and uses AI to upscale them with more detail and stability than conventional approaches; until now, its computational demands made…