Browsing: FRAME

Valve shipped a piece of hardware nobody expected to actually reach buyers on schedule, and left the one everybody actually wants sitting in limbo. The Steam Machine, Valve’s console-shaped PC, began reaching a limited batch of buyers on June 30, 2026 through a randomized reservation system priced at $1,049. The Steam Frame, the standalone VR…

Frame generation (oftentimes abbreviated as “FG”) has quickly solidified itself as one of the most vital and hotly debated innovations in modern PC gaming. When implemented correctly and used properly, it can greatly enhance the smoothness of modern, demanding PC games, particularly on high-refresh-rate monitors. Unfortunately, it’s also very easy to misuse under many circumstances,…

When Valve wants to show what a machine is really for, it doesn’t hold a keynote — it builds a certification page. So the quietest thing the company has shipped for its coming standalone VR headset is also the most revealing: a ‘Great on Frame’ section, tucked inside the Steam store, that sorts games by…

The Steam Frame vs Quest 3 question is the most consequential matchup in consumer VR heading into the back half of 2026. Valve’s first standalone headset since the tethered Index is a 16GB, SteamOS-powered machine built to stream your entire PC library wirelessly, and it is arriving into a market where Meta’s Quest 3 and…