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Browsing: cloud
The market for Android-based portable gaming consoles is growing rapidly as manufacturers look to challenge the popularity of the Valve Steam Deck. Lenovo has now officially unveiled its first entry in this segment: the Lenovo Cloud Gaming Handheld G700.
CALIFORNIA: Sixteen years of grinding through visual effects trenches, from DreamWorks to Disney to a Beijing production house, and Christopher Sinnott has landed somewhere few in his field would have predicted a decade ago: inside Google, selling generative AI to the very studios he once helped run pipelines for. His new title is head of…
Cloud gaming shifts game processing from personal devices to remote servers accessed
Lenovo confirmed this week that its Legion C700 handheld will land in China this August, and the device breaks from every gaming handheld playbook of the past three years. Where the Legion Go, ROG Ally, and MSI Claw all chase more local horsepower, the C700 ships with none of it. Lenovo built the 556-gram device…
The Tech Panda looks at women in technology, bringing you the latest breakthroughs, leadership moves, and milestones you need to know.
Mobile services provider Smart Communications, Inc. (Smart) underscored its commitment to advancing the Philippine gaming industry as the main presenter of the recent Philippine GameDev Expo (PGDX) 2026, where it showcased its partnership with Blacknut, bringing the country’s first cloud gaming platform to Smartand TNT subscribers.
While Cold Iron Studios is getting ready to release its co-op shooter Aliens: Fireteam Elite 2 later this month, as caught by VGC, Nintendo Switch users can no longer play the original Aliens: Fireteam Elite. Originally released on PC, PS4, PS5, Xbox One, and Xbox Series X/S in 2021, the title got a cloud version…
Take-Two CEO Strauss Zelnick isn’t very worried about the increased hardware costs increases, predicting that cloud gaming could 10x the effective installed base within the next three years thanks to key technological advancements.
The global Cloud Gaming Market is entering a new phase of expansion as consumers increasingly embrace streaming-based gaming experiences that eliminate the need for expensive hardware. “According to a recent study by SNS Insider, the global Cloud Gaming Market size valued at USD 4.23 billion in 2025, is anticipated to grow to USD 176.81 billion…
Two tech giants, Microsoft and Amazon, took steps last week to move gaming further into the cloud, with each company aiming at a different part of the (gigantic) gaming demographic.