Cover Corporation officially launched “hololive Dreams” (hereinafter referred to as “holoDori”), the first official smartphone game for “hololive,” developed jointly with QualiArts Inc., on July 23, 2026. It is available on the App Store, Google Play, and Steam.
HoloDori is a rhythm and RPG set in a theme park centered around rhythm games. The game takes place on a deserted island somewhere in the world. The goal of the game is to complete facilities for the Hololive members and create a “Dream Park” that everyone can enjoy.
At the start of the game, you can obtain the highest rarity version of your favorite talent through a gacha system. The game is designed so you can play with your favorite talent.
To commemorate the official service launch, various campaigns will be held. In the “15-Day Consecutive Addition of 25 Songs Campaign,” 25 songs will be added to the rhythm game over 15 consecutive days, including original songs and cover songs by Hololive. Details of the added songs will be announced periodically on the official X page.
To commemorate exceeding 1.5 million pre-registrations, pre-registration gifts such as diamonds, gacha tickets, and accessories for 54 talents will be distributed. A “Release Celebration Login Bonus” is also being held, where you can receive enough diamonds for 10 gacha pulls just by logging in during the period.
The game is free to download, with some in-app purchases. It is compatible with iOS, Android, and Steam. Compatibility may vary depending on the device.
hololive Dreams Overview
| Release date | July 23, 2026 |
| price | Free to download, with some in-app purchases. |
| Japanese language support | Yes |
| Supported Platforms | iOS、Android、Steam |
| App Store | https://apps.apple.com/jp/app/id6756641135 |
| Google Play | https://play.google.com/store/apps/details?id=game.qualiarts.hololive.dreams.jp |
| Steam | https://store.steampowered.com/app/4282500/hololive_Dreams/ |
| Official website | https://hololive-dreams.com/ |
This article is an English translation of an original Japanese article, translated by the Mogura VR editorial team.
