Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Multiple New Pokémon Holiday Items Have Been Released

    October 19, 2026

    All 4 Big Bang Theory TV Shows, Ranked

    October 18, 2026

    Mario Has Had Plenty Of Power-Ups (But This $27K Collectible Has The Ultimate Creator Connection)

    October 18, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Monday, October 19
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Tech»Gravity Media, Ateme, Blackmagic and partners to demonstrate live immersive VR workflow at IBC2026
    Tech

    Gravity Media, Ateme, Blackmagic and partners to demonstrate live immersive VR workflow at IBC2026

    JamesBy JamesSeptember 8, 2026No Comments4 Mins Read
    Facebook Twitter
    Gravity Media, Ateme, Blackmagic and partners to demonstrate live immersive VR workflow at IBC2026
    Share
    Facebook Twitter

    Gravity Media, a production, content, media services and facilities company, is collaborating with Focal Point VR, Ateme, Bluebell Opticom and Blackmagic Design to demonstrate a live immersive media platform at IBC2026, which runs at the RAI Amsterdam from 11 to 14 September 2026.

    The collaboration brings together technology and operational expertise across the live immersive production chain, from capture and production through to encoding, delivery and headset playback. The partners said the workflow is intended to help rights holders, broadcasters and event owners deliver high-fidelity VR experiences for live sports, music and entertainment.

    The demonstration follows a series of field-based proof-of-concept tests carried out by the partners, including live immersive production work at the Goodwood Festival of Speed, the Esports World Cup and Formula E in London. The partners said these tests moved the workflow beyond laboratory validation, demonstrating itso integrate with professional broadcast workflows

    In the platform, Gravity Media contributes live production expertise, engineering infrastructure and broadcast systems. Focal Point VR supplies high-resolution stereoscopic immersive camera systems, a real-time processing workflow, its Segmented Fidelity Streaming technology and headset viewing applications; its camera rigs use broadcast-grade 8K camera systems from IO Industries. Ateme provides broadcast-grade MV-HEVC encoding and delivery, supporting high-fidelity immersive playback for headsets including Apple Vision Pro. Bluebell Opticom supplies high-bandwidth fibre connectivity for transporting immersive video, audio and control signals in live production environments. Blackmagic Design’s URSA Cine Immersive camera brings dual 8K stereoscopic capture into a single Blackmagic RAW workflow, covering immersive production from acquisition through to post-production.

    The partners said the market for live immersive media is reaching an inflection point, with headsets such as Apple Vision Pro raising audience expectations for image quality, depth and realism. They said broadcasters and rights holders need workflows that can deliver the required fidelity, reliability and operational scalability within live production environments.

    Immersive viewing differs from a traditional broadcast feed in that it lets viewers choose how they experience a live event: audiences can be placed close to the action, move between curated immersive viewpoints, and watch supporting programme feeds and graphics.

    Focal Point VR’s Segmented Fidelity Streaming technology uses attention-weighted optimisation to preserve image quality in the areas of an immersive picture that matter most, while reducing the bandwidth needed for live delivery, according to the company. Used together with Ateme’s MV-HEVC encoding, the approach is designed to make high-resolution live immersive media practical across broadcast and streaming infrastructure. The end-to-end workflow is broadcast standards compliant and modular, allowing capture, connectivity, processing, encoding and playback components to be selected according to the requirements of each event, venue and production model.

    “This work is about understanding how immersive viewing can become a practical and operationallyical innovation officer at Gravity Media

    “Live immersive sport has been discussed for years, but achieving the image quality, reliability and workflow integration required for professional broadcast has remained a major challenge,” said Jonathan Newth, chief executive of Focal Point VR.

    “Delivering immersive video in real time requires more than high image fidelity, it also depends on efficient MV-HEVC compression, low-latency delivery and the reliability broadcasters expect from professional workflows,” said Jan Outters, director of technology and standards at Ateme.

    “Reliable connectivity is a critical part of making immersive broadcast experiences work in real-world environments,” said Anil Parmar, sales and marketing director at Bluebell Opticom.

    “URSA Cine Immersive was designed to make immersive capture more practical by bringing stereoscopic acquisition into a single Blackmagic RAW workflow,” said Craig Heffernan, director of EMEA at Blackmagic Design.

    “We’re thrilled to see our cameras used in this innovative workflow, and to see how this multi-partner integrated solution is pushing forward the cutting edge of immersive media,” said Andrew Searle, product manager at IO Industries.

    IBC2026 visitors will be able to see the workflow demonstrated across three stands:

    Hall 10 Stand C27(Gravity Media)

    Hall 10 Stand A10 (Focal Point VR / Bluebell Opticom)

    Ateme Blackmagic Gravity Media Partners
    Share. Facebook Twitter
    Previous ArticleKing Charles III Addresses Prince Harry & Meghan Markle’s Royal Status After Move Back to U.K.
    Next Article Burgner to Launch Thoroughbred Collectibles Exchange
    James

    Related Posts

    Which AMD GPU Is Equivalent To The Meta Quest 3?

    October 18, 2026

    Best Gaming Accessories 2026 : 5 Upgrades for PC, PS5 and Mobile

    October 18, 2026

    Top Virtual Reality Stocks To Research

    October 18, 2026

    Sony patents AI that predicts a game’s next frame before the GPU finishes rendering it

    October 18, 2026

    Comments are closed.

    Our Picks

    Multiple New Pokémon Holiday Items Have Been Released

    October 19, 2026

    All 4 Big Bang Theory TV Shows, Ranked

    October 18, 2026

    Mario Has Had Plenty Of Power-Ups (But This $27K Collectible Has The Ultimate Creator Connection)

    October 18, 2026

    Next-Gen Xbox Controller Change Seemingly Confirmed

    October 18, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Anime

    Shout! Studios / Radial Entertainment Set SDCC 2026 Booth Exclusives

    By JamesJuly 17, 20260

    The leading entertainment content distributor will be setup in booth #4118 at San Diego Comic-Con 2026, and plans numerous giveaways, physical media releases, collector offers and a photobooth featuring backgrounds from its film and TV catalog.

    The Newest Complete Carl Barks Library volume has Donald Duck lost beneath the sea

    July 17, 2026

    Graphic Novel Review: BITCHY! THE EXASPERATING EXISTENCE OF MIDGE MCCRACKEN refuses to flinch

    July 17, 2026

    300 dancers, aged from 3 to 70, to enthrall Charukala tomorrow

    July 17, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    Multiple New Pokémon Holiday Items Have Been Released

    October 19, 2026

    All 4 Big Bang Theory TV Shows, Ranked

    October 18, 2026

    Mario Has Had Plenty Of Power-Ups (But This $27K Collectible Has The Ultimate Creator Connection)

    October 18, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.