Epic Games has pushed out Fortnite update 5.24 on October 15, and this brings new Fortnitemares content!
Alongside that, there are a ton of gameplay changes and bug fixes too.
Read on for the patch notes and what’s new in Battle Royale, Fortnite Reloaded, and more.
Fortnite Update on October 15 Brings New Loot to Hack
Loot Pool and Override Updates
A new batch of loot is up for hacks, including Finger Guns. Pew pew! 👉👉
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Midas’ Masterpiece (Rift Anomaly)
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Super Shot, Big Boom, Action Hero, Healing Overdrive (Overrides)
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Sweeper Shotgun:Slightly increased fire rate.
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Honey Sprite (Design A Sprite Winner!): Chance to spawn bees at the hit location upon dealing damage with a ranged weapon.
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One Wish Willow Sprite: Extract enemies’ equipped Sprites upon elimination and push nearby enemies away when damaged. You’ll be marked on the map if you remove it, so be careful!
The final page of Sprite Mastery rewards is now available, including new Quack Spritesand a new Style for the Pixel Polli Outfit! Quack Spriteboosts every Sprite you’re carrying with an extra Sprite XP whenever it gains XP.
Power Hours: Trick or Treat Sprites | October 17
The hunt is on this Saturday, October 17 – everyone’s dropping in with an enhanced Freddy’s Nightmare in hand. Don’t doze off.
🕑 Starts at 2 PM ET | 6 PM UTC
🕘 Second round starts at 9 PM ET | Sunday, 1 AM UTC
🧤 Freddy’s Nightmare is yours from the jump – move faster while equipped and slash through the unwary
🍬 Trick or Treat Sprite variant appears more often
🪙 1-Up Tokens and Portable Extractors may drop from Chests
Fortnite Reload Update 42.40 on October 15
In Duos and Squads, we’ve added more actions to reduce teammates’ reboot timers. We’ve increased the reboot time to accommodate these changes, adding 15 seconds to each game stage phase.
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1 second reduced for opening ammo containers and similar small boxes, such as Produce Boxes.
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2 seconds reduced for opening chests.
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4 seconds reduced for opening rare chests.
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1 second reduced for every 30 points of damage.
Downs and Eliminations (Unchanged)
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Duos: 2 seconds reduced for downing an opponent.
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Duos: 3 seconds reduced for eliminating an opponent.
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Duos: 5 seconds reduced for wiping a team.
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Squads: 2 seconds reduced for downing an opponent.
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Squads: 4 seconds reduced for eliminating an opponent.
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Squads: 10 seconds reduced for eliminating a team.
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Duos: 27 / 27 / 27 / 29 / 31 / 31
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Duos Previously: 12 / 12 / 12 / 15 / 15 / 17 /17
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Squads: 45 / 45 / 45 / 50 / 50 / 55 / 55
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Squads Previously: 30 / 30 / 30 / 35 / 35 / 40 / 40
Get ready! Squid Grounds takes over for an exclusive weekend, October 15–19. Afterward, a fresh map rotation will drop. Both Ranked and Unranked players get Nitemare Island, Squid Grounds, and Stranger Things map.
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Gatekeeper Shotgun (still available on Nitemare Island)
Fortnite OG Update on October 15
Retail Row Returns… With Company
A Rift Zone has swallowed Mega Mall, rewinding it into Retail Row – and the Cube Monsters came with it, spawning from Obelisks scattered around the area. Destroy them to stem the tide, or carve through the Cube Monsters themselves and siphon health with every elimination.
The Reality Wave has hit Paradise Palms, transforming it into Moisty Palms – a swampy mix of desert and marsh. Crouch inside the Rift Zone and you’ll transform into a random prop. Props can still take damage, so stay on your toes!
Fortnite Version 42.20 Fixes and Improvements
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Discover got a new look! With today’s update, you may notice a refreshed Discover – this is rolling out gradually, coming to more players over time. Expect more expressive tiles and modules, videos that play as you browse, a cleaner logo treatment, new tile shapes and more. Let us know what you think!
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Weak Points once again appear when hitting a destructible object on Nintendo Switch 2.
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Fixed an issue where the Lock Input Method as Mouse setting prevented controller and mouse inputs from working together properly.
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The Shield Potion’s slurp glow effect no longer incorrectly lingers on your character until the end of the match.
We’re working hard to fix longstanding cosmetic issues you’ve reported. Each update, we’ll highlight what’s fixed and what’s next. Thanks for reporting these as we work through them.
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Added new sort options to the Locker – sort your items by Most Used, Last Used and Least Used.
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Fixed an issue where randomized Locker presets and loadouts didn’t shuffle correctly when queuing into the next match with “Play Again”.
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The Randomize option in the Locker now consistently randomizes the equipped item.
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Fixed an issue where the hair on both Madison Beer Outfits displayed white highlights.
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Both Madison Beer Outfits now correctly animate facial expressions while emoting on Mobile.
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The Air Pilot Style now correctly displays on The Guardian Outfit.
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The Ironmouse Worm Back Bling is no longer hidden by Decora Ironmouse’s hair.
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Skillet’s head fur no longer disappears on high graphics while using certain Emotes.
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Added the missing Porsche 911 Turbo name and description in the Locker.
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The FNCS Scythe Pickaxe is now correctly listed as part of the FNCS set.
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Gold Punk’s glow no longer appears sharp-edged around the mouth and right eye socket.
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Characters’ faces no longer appear distorted at the end of the Test Your Might Emote.
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The contrail on the Peely Heelys Kicks no longer appears dimmer on the right foot.
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The Sugar on My Tongue Emote now appears when filtering the Locker by Emotes.
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The 2D’s Mic Pickaxe and Back Bling now note “Selectable Styles” in their item descriptions.
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Made additional stability improvements.
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Improved issue reporting on Intel video cards when GPU Crash Debugging is enabled in video settings.
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Fixed launch crashes that could occur on certain AMD video cards.
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Fixed an issue where some players would receive hotfixes with a delay.
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Auto Fire will no longer mistrigger when the Loot Hack menu is open.
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Fixed an issue where the push notification telling you a download was complete never arrived.
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Sprite and Override effects UI can now be repositioned in the HUD Layout Tool to prevent overlaps with custom layouts.
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Fixed an issue where Reboot Vans couldn’t be activated by tapping their on-screen icon.
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Walk over a higher-rarity version of a weapon you’re carrying and you’ll automatically swap up!
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To try it out, go to Settings > Game > Combat and make sure your Auto Pick Up Weapons setting is toggled on.
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Holding the Sprint button while strafing and then moving forward once again triggers sprint as intended.
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Fixed an issue where setting the Forward Diagonal Angle to 77 or higher slowed sideways movement.
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The Mega Buster’s charged shot once again deals its intended area damage.
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You’ll no longer get stuck after defeating and possessing one of Freddy’s Animatronics.
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Fixed an issue where the Prop Hunt Override didn’t visually transform you into a prop the first time you used it.
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Fixed an issue where the Hunter Scavenger Override caused the enemy-marking sound to play on repeat while you were in the Storm.
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Fixed a bug where you could get stuck rolling after deploying your Glider just before hitting the terrain at Stone Sanctum.
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Fixed an issue where custom keyboard bindings for certain Vehicles didn’t apply in-game and reverted to default.
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Slightly reduced head sizes on certain Outfits (e.g. Bugs Bunny, Sonic the Hedgehog, Decora Ironmouse) so they don’t block your view while aiming down sights in Big Head Mode.
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Fixed overlapping Cheat Codes in Wonkeeland that couldn’t be interacted with.
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Moved a Cheat Code at Golden Grove that couldn’t be reached in Zero Build.
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The Guardian no longer spawns under the terrain as a Hired Follower.
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Fixed an issue in Horde Rush where the Surgefire SMG didn’t appear fully when found as floor loot.
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The Gizmo Wheel no longer overlaps or stops working when visiting Geno’s Machine.
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Fixed an issue where Chests in Tilted Town could grant no weapons and rarely granted consumables.
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Removed a Shopping Cart that had been living rent-free inside the terrain at Tilted Town.
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Fixed visible seams and multiple objects overlapping each other at Tilted Town.
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Cleaned up jagged terrain edges north of Tilted Town.
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A cliff texture at Viking Village no longer appears stretched and distorted.
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The lines on the football field at Pleasant Park no longer incorrectly cast shadows.
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Items and parts on the ship at Lazy Lagoon no longer pop in and out when viewed from a distance.
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The Meteor’s tail no longer pops in and out of view when seen from a distance.
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Fixed an issue where the game could freeze briefly after changing your Outfit in the Locker or switching Heroes in the Hero Loadout.
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Fixed an issue on Nintendo Switch 2 where Outfits, Back Blings and Kicks could appear as defaults when loading into Homebase.
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Fixed an issue where some Modules in Repair the Shelter could spawn inside terrain and couldn’t be retrieved.
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Fixed an issue where you’d sometimes enter Build Mode instead of boarding your Hoverboard after mantling.
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Removed a floating snow pile that blocked a staircase in The Lab Dungeon.
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Goin’ Commando!!!, Lefty and Righty and Goin’ Constructor abilities now consistently activate while holding the button in Build Mode. Sprinting is no longer possible while in Build Mode.
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Crafted weapons are now automatically added to the Quick Bar in Homebase.
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Fixed an issue where the Outlander’s Anti-Material Charge could destroy cars beyond its reach.
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Fixed an issue where your character could appear duplicated in the Command menu after changing the Hero Loadout.
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Fixed an issue where Aerobic Assassin’s banner appeared low-res under Event Items.
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The map no longer appears misaligned during Missions.
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Menu buttons are no longer unresponsive after declining to enter a Mission solo at the Play With Others section in Homebase.
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Fixed an issue where a “No Missions found appropriate to your party’s Power Rating” message briefly appeared when opening the Play With Others menu.
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The Recommended Build counter now includes structures built before the counter appears.
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Defeated teammates’ names no longer appear white instead of red in Dungeons.
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The “Activate the statue at the next checkpoint” message no longer appears incorrectly when becoming a Ghost in solo Dungeon runs.
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Corrected the Quest objective text in There’s No Place Like Tomb to read “Light Fires to Guide Carter” and “Fires Lit.”
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Fixed an issue where some players’ worlds failed to generate both NaNa Villages.
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Balloon Bricks and regular Balloons now take the correct amount of damage again.
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Players using F to interact can again rotate placed wheels as a primary interaction.
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The cloud surrounding the Ninjago Monastery no longer obscures your view or blocks navigation.
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The Build Menu input bind now displays correctly in the HUD while in Build Mode, and the correct bind properly reopens the Build Menu instead of exiting it.
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Players can now progress through The Thing From Beneath quests across multiple worlds.
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Controller navigation through the reed
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Balloon placement just got more flexible. You can now place regular and activated balloons more freely than before.
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Fixed an issue where Abandon Quick Build and Sprint were bound to the same keybind on the controller.
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The “More Info” panel now remembers its state when you open and close the Build Menu, so no more re-toggling it every time.
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Fixed an issue where performing an “All” Jam while already jamming would cause your Jam to stop
There are still a handful of issues, so don’t be surprised to see a follow-up hotfix be pushed out.

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Alex Co
Father, gamer, games media vet, writer of words, killer of noobs.
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