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Two software developments on August 10 moved the Steam Frame from “almost ready” to “staged for consumers”: Valve’s ARM64 compatibility tool registry promoted Proton 11.0 (ARM64) from the experimental slot to the stable production channel — the same production-commitment step that precedes consumer hardware deployment — while the “Great on Frame” certified game catalog climbed…

Last week, Electronic Arts became a private company following its $55 billion acquisition by a consortium led by Saudi Arabia’s Public Investment Fund. The deal – one of the largest in gaming history – marks a significant milestone in the Gulf’s expanding role within one of the world’s fastest-growing creative industries.

SteamOS is continuing its slow march to fuller support on a wider variety of non-Valve hardware. This weekend’s release of the SteamOS 3.8.25 Beta includes “initial gamepad support” for a few recent gaming handhelds and improved support for a few others.