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Browsing: Digital Fandom & Online Communities
Culture Minister Chae Hwi-young (left) speaks during a press briefing on the 2027 Fanomenon initiative as J.Y. Park, founder and chief producer of JYP Entertainment, looks on at the National Museum of Modern and Contemporary Art, Seoul, on Monday. Both serve as co-chairs of the Presidential Committee on Popular Culture Exchange. (Yonhap)
Park Jin-young, chair of the Presidential Committee on Popular Culture Exchange, said he expects the new government-led festival, Fanomenon, to bring more benefits than drawbacks.
San Diego, July 24 (Reuters) – Even though San Diego Comic-Con is known for news-making panels centered on popular culture, the annual California convention is equally famous ‌for its elaborate cosplayers.
Physical retail is being rebuilt around entertainment, community and fandom — and Gen Z is the reason. Stores that once competed on price and selection are now competing on experience, and the shift is accelerating fast enough that the winners of the next five years may not look like retailers at all. Here’s what’s happening,…
The world of Gray Zone Warfare has been ablaze in recent days following the publishing of an inflammatory video talking about the ‘cheating situation’ in the open-world tactical shooter. In a video shared on YouTube, we see 45 minutes of a complete breakdown of what appears to be a growing problem, and days after it…
NIGC reports record $46.2 billion tribal gross gaming revenue in FY2025 | Yogonet International Up 5.3% from previous year
PlayStation games will no longer be available to buy as physical discs starting in 2028. The backlash from customers has been swift.
Every few months a deck lands in an investor’s inbox making the same pitch: India has more than half a billion gamers, Gen Z lives inside games, put content in front of them and monetization will follow. I have spent the last several years building against that assumption, and I can tell you exactly where…
07/22/26 With myFocus you can edit your personalised news feed, follow topics and more.
Gaming has changed far beyond the games themselves. Players no longer log in only to complete missions, climb rankings, or test new mechanics. They also join conversations, exchange ideas, create content, and shape discussions that reach far outside a single title. Community activity now affects how people discover games, learn new skills, organize events, and…