Author: James

We’re a couple months out from the start of a new calendar, and 2027 is already shaping up to be a huge year for TV and streaming. There are still a lot of unknowns as far as exact premiere dates, and there’s a handful of big shows that might drop seasons in the new year,…

Read More

If one thing has defined the video game industry over the past five years more than anything else–more than the games themselves, the achievements and the money made–it’s layoffs. As platform holders and studio owners (especially those in the AAA space) become increasingly fixated on short-term profits, the people actually making video games have somehow…

Read More

The past four weeks have been something of a wake-up call for the video game industry. You’ve read the headlines, so you know the deal by now:AI advancements spearheaded by Claude Opus 5.5 have turned the world of coding on its axis. Decompilations that used to take months, or even years, are now being pumped…

Read More

The partnering continues! White Ash Comics, a respected indie comics shingle run by Charlie Stickney, is joining IDW as an imprint, with Stickney as publisher and CEO, Conor Hughes (Void Rivals) as CCO, Nicole D’Andrialeading editorial, Tango heading design, and Travis Escarfullery in charge of production. 

Read More