Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    5 FPS Games From the ’90s That Changed Gaming Forever

    November 9, 2026

    Over 80 Originals Eying Removal from Netflix Throughout 2027

    November 9, 2026

    This Four-Armed Predator Figure Was One of Kenner’s Most Ambitious Designs, But It Never Reached Toy Shelves

    November 9, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Monday, November 9
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Tech»A&S students experience virtual reality films tied to conservation, sustainability
    Tech

    A&S students experience virtual reality films tied to conservation, sustainability

    JamesBy JamesNovember 9, 2026No Comments4 Mins Read
    Facebook Twitter
    Share
    Facebook Twitter

    Student demonstrating VR at the A&S Showcase

    A&S students experience virtual reality films tied to conservation, sustainability

    The VR films were paid for by a grant offered by the A&S Hub for Immersive Environments

    A new world was unlocked this week for creative conservation students at the University of Cincinnati.

    UC College of Arts and Sciences Associate Professor Teri Jacobs teaches the class and says she was looking for a way to marry technology and education in an unusual way. Over the summer, she was awarded funding to make her vision a reality, thanks to the A&S Hub for Immersive Environments. 

    The grant funding covered perpetual licensures for three VR nature films, provided by Habitat XR. Thanks to the hub, Jacobs was able to take her students to the on-campus VR lab and let the students have an unforgettable experience – at no cost.

    230919aCliftonCourt206.jpg
Ribbon cutting ceremony of Clifton Court Hall, followed by tours of the building

    Student demonstrates VR technology during. Photo/UC Marketing + Communications

    “You do feel immersed, really immersed, in the scene,“ Jacobs said. “You’re right in the helicopter; you are right by the elephant as you’re putting the collar on and seeing the vein.”

    She says they did a initial survey to see how many students were familiar with VR technology. In April, they are doing a follow-up survey to see if there were any lasting changes beyond a fun class activity.

    “The purpose of these conservation films is not just education and entertainment, it is to inspire, and they want to motivate, and they want to impart care, not just care, but stewardship,“ Jacobs said.

    Adding different styles of media broadens students’ horizons — quite literally, Jacobs said. The students get a 360-degree view with the headset on, providing an entertaining and educational experience.

    “I loved getting the opportunity to experience a virtual reality classroom; it truly made me want to jump right into the video and play with all the animals,” said student Courtney Clark. “VR is such a unique experience that allows people the opportunity to see things through a different lens that they may never be able to see again!“

    The program allowed students to go on tailored adventures through interactive objects. Jacobs says it opens up a whole new world for education and is extremely timely with teaching the next generation of conservationists, who are growing up in a very digital age.

    “Films were a huge part of what initially sparked my interest in nature and wildlife; the VR session made that experience feel more immersive,“ said student Jordyn Wynn. “I felt like I was stepping into an environment I wouldn’t normally get the chance to experience, rather than just watching and learning about it.”

    Jacobs also pointed out how accessible the technology makes hands-on learning, even if physical limitations may be present. She says for students with mobility issues, the VR lab allows those students to have experiences they otherwise might get the chance to have.  

    “Now we’ve given them a world that they normally couldn’t access,” said Jacobs. “That is life-changing.”

    Teri Jacobs,UC Undergraduate Director for Environmental Studies

    “Now we’ve given them a world that they normally couldn’t access,” said Jacobs. “That is life-changing.”

    Students had to create their own 360 scene for an assignment in small groups. They came up with a title, pitch, and designed a scene. She said the films are supposed to inspire them to care about the environment, communities, and being good stewards. 

    “Curiosity is how we learn, and your curiosity should drive you,” said Jacobs, “It’s already built into the system, and you just go with it, and you’re entertained at the same time.”

    The Creative Conservation class for this semester was a pilot in EVST 4001 Select Topics in Environment and Sustainability. Jacobs says the class was so well-received, the students voted that it should be a course. It was recently approved to be its own Honors course beginning in fall semester of 2028.

    Featured image at top: Student demonstrates VR learning technology. Photo/Hannah White, UC Arts and Sciences Marketing and Communications

    Ellen Chapman

    Content Coordinator,
    College of Arts & Sciences

    • College of Arts and Sciences
    • Environmental Studies
    Experience Films Reality Students Virtual
    Share. Facebook Twitter
    Previous Article‘Overcompensating’ gets season 2 premiere date
    Next Article This Four-Armed Predator Figure Was One of Kenner’s Most Ambitious Designs, But It Never Reached Toy Shelves
    James

    Related Posts

    Computer History Museum marks 60 years with extended reality exhibition

    November 9, 2026

    AMD Strix Halo Challenges NVIDIA RTX 5090 With 128GB Shared Memory

    November 9, 2026

    AMD Ryzen 7 9800X3D Drops Below $400, Making AM5 Gaming Builds Cheaper

    November 9, 2026

    Snowball VR Capture the Star due on Meta Quest in December

    November 9, 2026
    Leave A Reply Cancel Reply

    Our Picks

    5 FPS Games From the ’90s That Changed Gaming Forever

    November 9, 2026

    Over 80 Originals Eying Removal from Netflix Throughout 2027

    November 9, 2026

    This Four-Armed Predator Figure Was One of Kenner’s Most Ambitious Designs, But It Never Reached Toy Shelves

    November 9, 2026

    A&S students experience virtual reality films tied to conservation, sustainability

    November 9, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Anime

    Kagurabachi Manga to Resume Serialization in July 27 Issue After One Month

    By JamesJuly 20, 20260

    Kagurabachi by Takeru Hokazono will resume serialization in Issue 35 of Weekly Shonen Jump, which goes on sale July 27. The manga had been on hiatus since the issue released on June 29.

    Disney+’s ‘Afterlife With Archie’ Reveals the Success of an 84

    July 20, 2026

    Anime Expeditions tier list

    July 20, 2026

    PS Plus July 2026 Games Are Packed With Zombies, Aliens and Nostalgia

    July 20, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    5 FPS Games From the ’90s That Changed Gaming Forever

    November 9, 2026

    Over 80 Originals Eying Removal from Netflix Throughout 2027

    November 9, 2026

    This Four-Armed Predator Figure Was One of Kenner’s Most Ambitious Designs, But It Never Reached Toy Shelves

    November 9, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.