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    Home»Anime»Video Game ‘Wild Blue Skies’ Enters Its ’90s Anime Era
    Anime

    Video Game ‘Wild Blue Skies’ Enters Its ’90s Anime Era

    JamesBy JamesAugust 18, 2026No Comments3 Mins Read
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    Video Game ‘Wild Blue Skies’ Enters Its ’90s Anime Era
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    Video Game ‘Wild Blue Skies’ Enters Its ’90s Anime Era

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    17/08/2026
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    Inside MAKE’s mix of hand-drawn animation, stylised 3D and ’90s anime influence for ‘Wild Blue Skies’

    ‘Wild Blue Skies’ is officially out in the world, and making its game trailer was pretty much everything MAKE loves about game work.

    MAKE partnered with the Chuhai Labs team to create the animated trailer, bringing together its 2D and 3D teams for a project packed with personality, a clear creative vision, and plenty of room to push the craft.

    The challenge was taking a world people are about to spend hours inside and figuring out how to make its characters and visual language hit just as hard in under a minute outside the game. A big part of that meant leaning into the handcrafted, wonderfully imperfect look of ’90s anime.

    2D animation director Joshua Schneider worked closely with art lead Michael Molinari to streamline the game’s highly detailed character designs for animation without losing the personalities, silhouettes, and details that made them recognisable. With the designs dialed in, the animators had room to push the performances, gestures, expressions, and, of course, some particularly tasty smears.

    On the 3D side, project lead and technical director Aaron Dabelow helped make sure the ships and environments felt right at home alongside the hand-drawn animation. Cel shading, colour bloom, purposeful emulsion errors, and even modeled linework helped rough up the edges and keep the 3D from feeling too clean or digital.

    The 2D and 3D weren’t meant to feel like separate techniques. Hand-drawn characters, stylised ships, and analog imperfections all worked together to capture the ’90s anime influence at the heart of the trailer.

    From refining the designs through animation and final composite, it was the kind of project that just kept getting better with every hand that touched it.

    Ultimately, the goal wasn’t to reinvent Wild Blue for the trailer. It was taking everything already great about its world and figuring out how to make people want to jump into it.

    Now they finally can. ‘Wild Blue Skies’ is available on Steam, PlayStation 5, and Xbox Series X|S.

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