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    Home»Gaming»Temporal Augmentations for Streamed Video Games: Supplementary Material
    Gaming

    Temporal Augmentations for Streamed Video Games: Supplementary Material

    JamesBy JamesJuly 11, 2026No Comments6 Mins Read
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    Temporal Augmentations for Streamed Video Games: Supplementary Material
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    This supplementary website accompanies the paper “Augmentations for Robust and Efficient Imitation Learning in Streamed Video Games,” published at the Conference on Games 2026. The paper studies whether spatiotemporal augmentations that mimic common streaming artifacts like pixelation, blur, scrubs, and ghosting, can improve the sample efficiency and robustness of imitation learning agents trained from limited gameplay demonstrations. On this website, we provide representative examples of the proposed augmentations, qualitative rollout videos of trained agents, and additional visualizations supporting the results reported in the paper. These materials are intended to complement the quantitative evaluations by illustrating both the streaming artifacts modeled by our method and their impact on agent behavior under normal and degraded streaming conditions.

    Compare representative rollouts across Clean, Synthetic, and Real Streaming Noise settings for Game 1: Task 1, Game 1: Task 2, and Game 2: Task 3, organized by demonstration budget and method

    Get the code
    Read the paper

    Representative rollouts

    Best episodes are the highest-scoring latest completed rollouts for a setting. Median episodes are selected from the middle of the score distribution for each setting

    • Clean conditions 

      Evaluation through streaming with no induced lag or introduced visual artifacts

    • Synthetic conditions 

      Evaluation through streaming with no induced lag, using streaming augmentations to introduce visual artifacts

    • Real Streaming Noise conditions 

      Evaluation through streaming with induced lag, leading to visual artifacts that the streaming augmentations are modeled after

    Clean conditions

    Representative median and best rollouts are shown for each available method in this setting

    • Game 1, Task 1 | 12 Milestones

      No augmentation | Avg. 76.7% (9.20 / 12 milestones) | 5 seeds

      Median episode: 66.7%
      Best episode: 100%

      All augmentation | Avg: 85.8% (10.30 / 12 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

      Game 1, Task 2 | 11 Milestones

      No augmentation | Avg: 94.4% (10.38 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

      All augmentation | Avg: 97.5% (10.72 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

      Game 2, Task 3 | 15 Milestones

      No augmentation | Avg: 55.2% (8.28 / 15) | 5 seeds

      Median episode: 60%
      Best episode: 100%

      All augmentation | Avg: 65.1% (9.76 / 15 milestones) | 5 seeds

      Median episode: 66.7%
      Best episode: 100%
    • Game 1, Task 1 | 12 Milestones

      No augmentation | Avg: 43.3% (5.20 / 12 milestones) | 5 seeds

      Median episode: 50.0%
      Best episode: 50.0%

      All augmentation | Avg: 84.7% (10.16 / 12 milestones) | 5 seeds

      Median episode: 91.7%
      Best episode: 100%

      Game 1, Task 2 | 11 Milestones

      No augmentation | Avg: 88.7% (9.76 / 11 milestones) | 5 seeds

      Median episode: 90.9%
      Best episode: 100%

      All augmentation | Avg: 98% (10.78 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%
    • Game 1, Task 1 | 12 Milestones

      No augmentation | Avg: 44% (5.28 / 12 milestones) | 5 seeds

      Median episode: 41.7%
      Best episode: 66.7%

      All augmentation | Avg: 79.2% (9.50 / 12 milestones) | 5 seeds

      Median episode: 91.7%
      Best episode: 100%

      Game 1, Task 2 | 11 Milestones

      No augmentation | Avg: 88% (9.68 / 11 milestones) | 5 seeds

      Median episode: 90.9%
      Best episode: 100%

      All augmentation | Avg: 96.5% (10.62 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%
    • Game 1, Task 1 | 12 Milestones

      No augmentation | Avg: 42.2% (5.06 / 12 milestones) | 5 seeds

      Median episode: 41.7%
      Best episode: 75%

      All augmentation | Avg: 72.2% (8.66 / 12 milestones) | 5 seeds

      Median episode: 83.3%
      Best episode: 100%

      Game 1, Task 2 | 11 Milestones

      No augmentation | Avg: 36.5% (4.02 / 11 milestones) | 5 seeds

      Median episode: 27.3%
      Best episode: 81.8%

      All augmentation | Avg: 67.5% (7.42 / 11 milestones) | 5 seeds

      Median episode: 63.6%
      Best episode: 100%

    Synthetic conditions

    Best episodes are the highest-scoring latest completed rollouts for a setting. Median episodes are selected from the middle of the score distribution for each setting

    • Game 1, Task 1 | 12 Milestones

      No augmentation | Avg: 72.3% (8.68 / 12 milestones) | 5 seeds

      Median episode: 75%
      Best episode: 100%

      Standard augmentation | Avg: 76.5% (9.18 / 12 milestones) | 5 seeds

      Median episode: 75%
      Best episode: 100%

      Streamingaugmentation | Avg: 87% (10.44 / 12 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

      All augmentation | Avg: 86.7% (10.40 / 12 milestones) | 5 seeds

      Median episode: 91.7%
      Best episode: 100%

      Game 1, Task 2 | 11 Milestones

      Noaugmentation | Avg: 54.9% (6.04 / 11 milestones) | 5 seeds

      Median episode: 72.7%
      Best episode: 100%

      Standard augmentation | Avg: 53.5% (5.88 / 11 milestones) | 5 seeds

      Median episode: 45.5%
      Best episode: 100%

      Streamingaugmentation | Avg: 96% (10.56 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

      All augmentation | Avg: 96.2% (10.58 / 11 milestones) | 5 seeds

      Median episode: 100%
      Best episode: 100%

    Real Streaming Noise conditions

    Best episodes are the highest-scoring latest completed rollouts for a setting. Median episodes are selected from the middle of the score distribution for each setting

    • Game 1, Task 2 | 12 Milestones

      No augmentation | Avg: 44.5% (4.90 / 11 milestones) | 1 seed

      Median episode: 36.4%
      Best episode: 81.8%

      All augmentation | Avg: 90% (9.90 / 11 milestones) | 1 seed

      Median episode: 90.9%
      Best episode: 100%

    Augmentation visualization

    Game 1, Task 1

    The unmodified source clip used for all comparisons in this section.

    Standard Augmentation: Color Jitter

    Per-frame color perturbations from the standard augmentation stack.

    Standard Augmentation: Random Affine

    Spatial transforms such as translation, scaling, and rotation from the standard augmentation stack.

    Streaming Augmentation: Fuzziness

    Blur-like streaming degradation that softens details over time.

    Streaming Augmentation: Ghosting

    Persistence trails that blend information from nearby frames.

    Streaming Augmentation: Pixelation

    Streaming-like block artifacts that reduce local visual fidelity.

    Streaming Augmentation: Scrubs

    Short scrub-like playback disruptions that perturb streaming continuity.

    All Streaming Augmentations

    The streaming augmentation family combined on the same source clip.

    Combined: All Augmentations

    The saved pipeline output after applying the standard augmentation stack and then the streaming augmentation stack.
    Augmentations Games Streamed Temporal Video
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