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    Home»Comic Vibe News»‘Valheim’ comic book series announced for 2027 with Steve Orlando, Tim Sheridan, and more
    Comic Vibe News

    ‘Valheim’ comic book series announced for 2027 with Steve Orlando, Tim Sheridan, and more

    JamesBy JamesNovember 12, 2026No Comments5 Mins Read
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    The world of Valheim is expanding into comics in 2027, and an impressive roster of creators is joining the journey. GUNGNIR Books has announced an official Valheim comic book series in collaboration with Iron Gate and MOOD Publishing, with the first release planned for Q1 2027.

    The multi-issue publishing event will feature writers Steve Orlando, Tim Sheridan, Olan Rogers, Matthew Medney, and several others, alongside artists including Vanessa Del Rey and Scott Oakley. Roditeli Productions will also partner on the release.

    Based on Iron Gate Studio’s enormously successful Viking survival game, which has sold more than 17 million copies worldwide, the comic series will expand the mythology of Valheim through original adventures rather than adapting the game’s existing story.

    First released in Early Access in 2021, Valheim drops players into a mysterious tenth Norse realm where they must survive hostile environments, battle monsters, construct settlements, and explore a world shaped by Norse mythology. The comic series will take advantage of that expansive setting to uncover new legends, mysteries, and perspectives on the realm’s inhabitants.

    An all-star creative team enters Valheim

    GUNGNIR Books has assembled a substantial lineup of writers from comics, television, and animation to develop the series.

    The announced writing team includes:

    • Steve Orlando (Wonder Woman, Avengers)
    • Deric A. Hughes (The Last Starfighter, Quantum Leap)
    • J. Holtham (The Handmaid’s Tale, Supergirl)
    • TD Orel (Titan’s Nest)
    • Ben Raab (The Last Starfighter, Quantum Leap)
    • Brea Grant (Mary, 12 Hour Shift)
    • Chris Killian (I Saw Santa, I Saw Spawn)
    • Andrew Sanders (I Saw Santa, I Saw Spawn)
    • Tim Sheridan (Masters of the Universe, Alan Scott: The Green Lantern)
    • Olan Rogers (Final Space, Godspeed)
    • Matthew Medney (Bobby Lee Is Deadweight, Aeon)

    On the artistic side, Scott Oakley, Vanessa Del Rey, Lucas Pereira, and Mario Del Pennino are confirmed, with additional artists expected to be announced. Mohamad Samah, whose credits include GUNGNIR, Hero Projects, and Mad Cave Studios, will oversee production design.

    The announcement also includes a first look at artwork from the project, featuring a cover by Drew Moss and interior pages by Scott Oakley.

    This slideshow requires JavaScript.

    GUNGNIR Books founder and publisher Matthew Medney emphasized the creative opportunities presented by the game’s mythology.

    “Valheim is one of those rare worlds that feels like it existed long before we ever discovered it. There are gods, monsters, entire civilizations, and a mythology so rich that the stories we can tell feel almost endless.”

    Medney added that the publisher intends to explore aspects of the setting that players haven’t encountered.

    “We’re not interested in simply retelling what millions of players have already experienced. We want to explore the legends that haven’t been told, the corners of this world that haven’t been seen, and create something that feels worthy of the incredible universe Iron Gate built.”

    Exploring the mythology of the tenth realm

    While specific storylines have yet to be revealed, GUNGNIR Books says the comic series will explore Valheim‘s environments, creatures, and mythology through original stories.

    The game’s setting offers plenty of material to work with. Its sprawling forests, dangerous seas, ancient ruins, and supernatural threats have helped establish a world where exploration and survival are central to the experience.

    The comics will also examine themes of ambition, discovery, humanity’s relationship with the gods, and the struggle to survive against overwhelming odds.

    The involvement of multiple writers and artists suggests an expansive approach to the franchise, although the publisher has not yet detailed how the creative teams will be divided across individual issues or stories.

    Building on Valheim’s tabletop success

    The comic book initiative follows another expansion of the franchise through Valheim: The Board Game, developed by MOOD Publishing. That adaptation brought the video game’s exploration, crafting, combat, and cooperative survival mechanics to the tabletop.

    For the comic series, GUNGNIR Books will lead creative development, with MOOD Publishing and Roditeli Productions joining the publishing partnership.

    Roditeli Productions previously worked on the SWAT Kats comic book Kickstarter, which the company identifies as the highest-funded single-issue comic book campaign in Kickstarter history.

    GUNGNIR Books, founded by Medney, a former CEO of Heavy Metal Magazine, specializes in science fiction, fantasy, and genre storytelling. The publisher also has a distribution relationship with Macmillan.

    When will the Valheim comic book arrive?

    The first Valheim comic book release is currently scheduled for Q1 2027, with the project planned as a multi-issue publishing event.

    GUNGNIR Books says additional details about the individual releases, collectible editions, and opportunities for fan participation will be announced at a later date. No specific release date, issue count, or pricing has been confirmed.

    Fans can register for updates through the official Valheim comic book mailing list.

    For now, the announcement offers a first glimpse at how Iron Gate’s Viking survival phenomenon will make the jump into sequential storytelling, with an unusually large creative team preparing to explore the untold legends of its world.

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