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    Home»Gaming»God of War: Ragnarok is reportedly the highest-earning PlayStation Studios game this generation with $1.4 billion, but Marvel’s Spider
    Gaming

    God of War: Ragnarok is reportedly the highest-earning PlayStation Studios game this generation with $1.4 billion, but Marvel’s Spider

    JamesBy JamesNovember 10, 2026No Comments3 Mins Read
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    God of War: Ragnarok is the generation’s best-selling and highest-earning PlayStation Studios game, according to a new report, but the full top 10 list has a few nice surprises.

    In the four years since its PS5 release and two years since its PC port, God of War: Ragnarok has reportedly sold just over 20m copies and generated $1.4b in revenue, according to estimates from Alinea Analytics. About 27.5 percent of the 15m copies it sold on console came from physical editions, and the action blockbuster apparently sold a further 1.1m this year alone. Not bad, boy.

    Those stats should bode well for the series’ next romp God of War: Laufey – which sees Faye take the spotlight across a multi-mythological afterlife and wasrecently delayed into May 2027 – even if PlayStation moves away from PC ports for its signature single-player games.

    Kratos and Atreus only narrowly beat out perhaps the biggest superhero of them all: Marvel’s Spider-Man 2, a game that reportedly made a whopping $1.3b off 19.1m copies across PS5 and PC. The Spidey sequel should keep swinging even higher as the years chug on, though – the report states that sales always surge during the holiday months, and this year’s big screen behemoth Spider-Man: Brand New Day led to an even bigger spike than usual.

    Racing sim royalty Gran Turismo 7 ($841m), bug-squashing phenomenon Helldivers 2 ($786m), robo-dino sequel Horizon: Forbidden West ($485m), vengeful spirit sim Ghost of Yotei ($410m), undead remake The Last of Us Part 1 ($341m), multidimensional romp Ratchet and Clank: Rift Apart ($334m), Stellar Blade ($316m) and delightful throwback Astro Bot ($292m) round out the top 10 games

    It’s worth noting that Helldivers 2 and Stellar Blade were developed by studios outside the PlayStation umbrella, but the console maker still published both upon release. Ghost of Yotei’s performance is also particularly impressive since Sucker Punch’s sequel has only been out for a year and didn’t get the benefit of a PC port, like many of its PS5 siblings. The success couldn’t save Sucker Punch from recent layoffs, however.

    On PlayStation’s decision to kill disc-based physical releases, analyst Rhys Elliott said that the bottom five games in the list together made $281.7m this year alone: “PlayStation wants those numbers to be bigger in the coming years, which is one of the reasons it’s killing the disc (alongside the better margins it and publishers get through digital.)”

    highestearning PlayStation Ragnarok Reportedly Studios
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