Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Fovii Showcases Immersive Videos And Their Creators On Apple Vision Pro

    September 8, 2026

    DWTS’ Julia Stiles and Ezra Sosa React to Juilliard’s “Shady” Post About Her

    September 8, 2026

    Kareena Kapoor visits Sanjay Leela Bhansali`s office after years of fallout

    September 8, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Tuesday, September 8
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Gaming»An Hour of Gundam: Rogue Orbit Made Me Feverish for More Robot Combat
    Gaming

    An Hour of Gundam: Rogue Orbit Made Me Feverish for More Robot Combat

    JamesBy JamesSeptember 8, 2026No Comments6 Mins Read
    Facebook Twitter
    An Hour of Gundam: Rogue Orbit Made Me Feverish for More Robot Combat
    Share
    Facebook Twitter

    Gundam: Rogue Orbit is an action game due out on March 5, 2027. Bandai Namco/Screenshot by David Lumb/CNET

    When I’m piloting a big robot in a video game, I want it to have a big personality and an even bigger punch. After playing an hour of Gundam: Rogue Orbit, it seems the game will have both. But there’s still a lot to discover about Bandai Namco’s next entry in the giant robot franchise, due out March 5, 2027.

    My virtual preview offered two missions and three premade mobile suits (the franchise’s name for the piloted robots) to choose from. The hour was enough to run through both stages with all three mobile suits, each equipped with a different melee weapon. One stage was an enemy gauntlet ending in a miniboss, while the other was a full-fledged boss battle. In the final game, you’ll be able to customize your robot kits, but we didn’t see that functionality because Bandai Namco wanted us focused entirely on the gameplay.

    One thing was clear: This isn’t another Armored Core copy. While I loved 2023’s Armored Core 6: Fires of Rubicon, its dizzying array of parts and weapons could be a chore to optimize for the game’s blindingly fast, three-dimensional combat. From what I saw in the preview, Rogue Orbit takes a different, simpler approach. Forget about the Z-axis; just worry about jumping and dashing around, as in most modern melee action games.

    True, I had to suspend my disbelief that my mobile suit was hopping around with normal-feeling gravity on the outside of a space station, but I’m betting this trims away a lot of zero-g bother to avoid the awkwardness of floaty jumps. 

    Unlike other mech games filled with long-range beam cannons and missiles, Rogue Orbit’s fights seem constrained to melee range only. Whether that was the result of our preview being limited to a trio of mobile suits with swords, lances and whips, or reflects the whole game, I didn’t mind. Ranged combat was limited to support equipment, like a set of orbiting drones that fired when I dashed.

    Throughout the preview, I ran across space stations cutting and stabbing through an assortment of enemies, using different skills tuned to my weapons. The sword got a rad slash with trailing explosions, while the whip could be uncoiled for slightly longer-ranged swipes and the lance got a drill-dash to reposition my mobile suit. The combat felt polished, even with half a year to go before the game’s launch, with every attack triggering a momentary pause on contact — a satisfying touch that let me relish the damage I was dishing out and savor my assortment of rad skills.

    Ultimately, Rogue Orbit’s combat gameplay felt like Dynasty Warriors or Virtual On (without the twin stick controls), using special skills until my ability gauge ran out and peppering in normal attacks until it charged back up. I had an ultimate attack as well, which, in the preview, gave me unlimited dashes for a limited time until I pulled the ability’s trigger, sending a volley of beams lancing down at my target. In the full game, players will be able to switch between different ultimate attacks.

    The short preview was more a tease than a dive into the complexities of the game, and it sure was fun to pummel foes with something that looked like a mobile suit. But the big question I left with was: Does this feel like a Gundam game yet?

    The current HUD for the game — from left to right: health, support items, ultimate ability (in the middle), special attack skills and weapon skills.Bandai Namco/Screenshot by David Lumb/CNET

    How much Gundam is there yet to discover in Rogue Orbit?

    Given the brevity of the preview, I didn’t expect to get much context about the characters or plot. Like most latter-day Gundam media, Rogue Orbit is set in a new universe, so don’t expect to see anything from the Federation or Zeon of the original Universal Century setting. Haro, the friendly green, ball-shaped droid from the first Gundam show, does appear in the marketing. (I’m also praying that a masked, Char Aznable-like character will show up, a recurring feature of the franchise.)

    From details dropped in the recent trailer and the preview, players will control RE-X, a seemingly human male who was “created” to control a Gundam, the franchise’s special category of humanoid robot mobile suits (his is called Gundam Helix). There are a few other characters in your ship’s crew, including the commander April and the heroine Sophia, who will accompany you. 

    The Giant is one of many foes awaiting players in Rogue Orbit.Bandai Namco/Screenshot by David Lumb/CNET

    Where many Gundam shows and media lean into a political clash between factions of humanity and their armadas of mobile suits, Rogue Orbit seems to be setting up a xenomorphic threat. The enemies I attacked in my preview all seemed organic and monstrous rather than mechanical. While the skulduggery and power clashes result in some of the best conflicts and themes in Gundam, centering Rogue Orbit on a humans-versus-aliens threat (or enemies looking like aliens) opens the door to some intriguing opportunities — by which I mean, huge fantasy-esque bosses that aren’t mechanical Mobile Armors.

    At the end of the first mission on the space station exterior, I was clashing with an ogre-like humanoid mini-boss labeled The Giant, who had his own health bar and stagger meter. Similar to other games with those features, once I whittled the latter down enough, the mini-boss went down for a few moments to let me get a few hits in. When I whacked a limb enough, it became disabled, limiting the boss’s attack capabilities.

    Players must face the Drake, a large boss with flying attacks, in one mission.Bandai Namco/Screenshot by David Lumb/CNET

    The second mission was entirely set around confronting a massive alien dragon called the Drake, which took awhile to wear down. In addition to dodging swiping claws and avoiding strings of beams, the Drake has a tail and wings I could hit hard enough to break to temporarily disable some of the meaner blows of the scaly boss. Neither mission was too difficult and I finished both multiple times, but during the preview I only had the three premade kits and no additional difficulty levels to try out. 

    From what little I saw, there’s a lot waiting for action-combat fans, though there’s plenty of mechanics, kit customization, story details and encounter complexity left to be revealed about the game. I’m still on the fence for how “Gundam” it may end up feeling in the long run, but the combat’s polish is promising — and enough to have me looking forward to when I can climb into the cockpit again.

    Gundam: Rogue Orbit will release on March 5, 2027 for PC, Xbox X/S and PS5.

    Gundam Hour made Orbit Rogue
    Share. Facebook Twitter
    Previous ArticleMelinda Gebbie In Conversation With Robin Ince About Her Greatest Fits
    Next Article AOASHI Season 2 Producer On Why He Proposed the Anime Adaptation of the Football Manga (EXCLUSIVE)
    James

    Related Posts

    Turn-based RPG Tianji: Shadow of the Ancients announced for Nintendo Switch 2, and Switch

    September 8, 2026

    PlayStation 3 emulator RPCS3 now lets you play games straight from discs

    September 8, 2026

    Xbox Cloud Gaming Monthly Hour Limits Won’t Apply to Existing Subs in Certain Countries

    September 8, 2026

    FuturLab cuts staff after cancelling non

    September 8, 2026
    Leave A Reply Cancel Reply

    Our Picks

    Fovii Showcases Immersive Videos And Their Creators On Apple Vision Pro

    September 8, 2026

    DWTS’ Julia Stiles and Ezra Sosa React to Juilliard’s “Shady” Post About Her

    September 8, 2026

    Kareena Kapoor visits Sanjay Leela Bhansali`s office after years of fallout

    September 8, 2026

    Australia moves to give users control over social media feeds

    September 8, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Tech

    ASUS Launches Triple-Mode ROG Strix XG27UCMG Gaming Monitor With Up To 488Hz

    By JamesJuly 10, 20260

    ASUS is now the third display manufacturer to debut a triple-mode gaming monitor after MSI, and GIGABYTE

    FIFA selling small pieces of World Cup final pitch for $450

    July 10, 2026

    1990s cop shows: The dramas, detectives and reality TV that defined an era

    July 10, 2026

    Rocketship Inks Deal with Moulin Rouge

    July 10, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    Fovii Showcases Immersive Videos And Their Creators On Apple Vision Pro

    September 8, 2026

    DWTS’ Julia Stiles and Ezra Sosa React to Juilliard’s “Shady” Post About Her

    September 8, 2026

    Kareena Kapoor visits Sanjay Leela Bhansali`s office after years of fallout

    September 8, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.