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Browsing: tracking
Research led by the University of East Anglia found that eye-tracking signals in VR can identify changes in mental workload. Dr Jordan Tsigarides explains how the findings could support adaptive workplace XR training, while raising important questions around biometric-data governance
Those in the virtual reality scene might be interested in [Prohurtz]’s add-on for the Bigscreen Beyond VR headset. BSB-SLAM adds SLAM (Simultaneous Localization and Mapping) tracking to the headset by attaching a sensor to the front of the headset, and providing the software to tie the two together. As a result, the headset can be fully…
GUANGZHOU, GUANGDONG, CHINA, October 23, 2026 /EINPresswire.com/ — Virtual reality (VR) is advancing beyond basic visual immersion toward more intuitive, highly interactive user experiences. VR hand-tracking gloves empower operators to interact with virtual assets through subtle finger articulation, gesture recognition, and, in advanced systems, tactile feedback.
Kluge Interactive has added hand tracking support to Synth Riders for Quest 3 in anticipation of the Meta VR Glasses launch in spring 2027.
Nintendo is giving its Switch 2 the collector’s treatment with a special-edition console inspired by The Legend of Zelda. The limited-edition Zelda Switch 2 has opened for preorders ahead of its Oct. 29 release. Limited-edition Nintendo hardware has a history of selling out quickly, as is the case with this one. The special edition is…