Browsing: Interview

Kelly Sue DeConnick, the writer behind the Eisner-winning Wonder Woman: Historia, recently ended the first arc of their newest series, FML. Her latest work blends reality and fiction, taking inspiration from her own life and the lives of her family. DeConnick previously sat down with The Beat to discuss the emotional truths behind the series. The Beat had the…

With the highly anticipated release of Grand Theft Auto VI on November 19 fast approaching, you can’t fault folks for pouring over that Extended Look for frayed ends, hoping to be the first to unravel the mysteries awaiting us in Vice City. In the weeks since the trailer’s release, one portion of the extended look…

Dan Houser is the creative director and head writer of Grand Theft Auto and Red Dead Redemption, two of the most influential video games of all times. Both games changed the way we view storytelling in video games and their influence continues to be felt in every medium. 

After their panel on storytelling, the creators of Dark Horse’s newest expanded universe, Minor Threats, sat down with The Beat to discuss how they invite new creators to play in their sandbox. In the upcoming, Minor Threats: Welcome to Twilight — Villains and Vignettes series, creators such as Mark Waid and Mike Mignola will be contributing work for the…

The Steam Frame – Valve’s brand-new VR headset – released on September 14, with preorders opening the same morning. This is Valve’s first official VR headset since the VALVE INDEX in 2019, and it comes with three standout features: wireless connectivity with PCs, the ability to run VR games directly on the headset, and support…