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Browsing: European
World Space Week has arrived and Pokémon is over the moon to join in on the celebration! The Pokémon Company International and the European Space Agency (ESA) have launched a collaboration to shine cosmic light on ESA’s space exploration missions and to inspire the next generation of explorers.
The European Commission is taking action against nine video game companies over their digital currency and pricing of in-game items with the goal of protecting players’ rights.
The European Commission is taking action against nine video game companies over their digital currency and pricing of in-game items with the goal of protecting players’ rights.
She isn’t very fond of the proposal to limit children from the European Union’s access to online games.
European Commission Designates ChatGPT, Reddit, and Roblox Under the Digital Services Act 3 Minute Read September 4, 2026 Categories: European Union, Online Privacy
The European Commission has added ChatGPT to the small club of online services it polices most closely, making OpenAI’s chatbot the first AI assistant to fall under the strictest tier of the Digital Services Act. In the same decision on Monday, Brussels designated Reddit and Roblox as Very Large Online Platforms. The compliance headaches that…
The European Commission is tightening regulation of the US-based ChatGPT, Reddit and Roblox services, Interfax reported, citing the European Commission’s press service.
A 45 million-user threshold has triggered broader scrutiny, giving regulators new powers to examine algorithms, safety measures and risks across three major services.
The European Union utilizes the Digital Services Act as its primary regulatory weapon to hold the biggest global tech companies accountable for content moderation and user safety. Over the past few years, this regulation has placed major platforms like X, TikTok, and Meta under enhanced supervision, subjecting them to deep investigations over systemic algorithmic risks.…
The European games industry generated €30 billion in 2025, with digital purchases accounting for 91% of total revenue, according to Video Games Europe (VGE).