Browsing: Engine

Fastbreak AI says its software now powers scheduling for more than 50 professional leagues worldwide, including NBA work tied to the in-season tournament. Scheduling is being treated like a multi-constraint optimization system. That pushes leagues toward data, governance, and integration work, not just better calendars.

Last week, Electronic Arts became a private company following its $55 billion acquisition by a consortium led by Saudi Arabia’s Public Investment Fund. The deal – one of the largest in gaming history – marks a significant milestone in the Gulf’s expanding role within one of the world’s fastest-growing creative industries.

Twin Engine and Bandai announced on August 5 that they have formed a strategic partnership to jointly create intellectual properties. Under the partnership, the companies will launch a joint project covering the entire process from original manga development and anime adaptation to licensed merchandise. They plan to invest up to ¥4 billion, approximately $25.5 million,…