Browsing: Design

After the release of The Fantastic Four: First Steps, it was announced that a series of prequel comics revolving around their first encounters with their most iconic supervillains would be explored in The Fantastic Four: First Foes. What began with the Mad Thinker soon explored other unseen incidents in the MCU, such as Shalla-Bal’s time…

With its gravity-defying set pieces, memorable boss fights, and decidedly different take on Manhattan, Control Resonant, released last week, is staking its claim to be one of 2026’s big hitters on PlayStation 5. I had the chance to talk to Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov…

Few video game openings make the impression City Escape does in Sonic Adventure 2. After jumping out of a helicopter, Sonic uses a piece of debris to snowboard down the city streets as the generational earworm, “Escape from the City” blasts. It was a defining moment for gamers, whether they were playing it on the…

When the COVID-19 pandemic forced the world into lockdown, millions of people turned to video games to maintain social connections and escape the monotony of quarantine. Time spent gaming during the pandemic rose by double digits in all regions, and digital game purchases increased 21% a global statistics and market data platform