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Global game content revenue is projected to increase from $204.4 billion in 2025 to $229.1 billion in 2030, representing a 2.3% compound annual growth rate (CAGR)
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While mobile has been a place to game and create for quite a while now, Qualcomm is looking to push those possibilities further with its latest announcements at the Snapdragon Summit.
One of the biggest kids YouTube brands has inked a wide-ranging content and development deal with Disney.
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Netmarble’s content marketing subsidiary MNB said on Sept. 11 it will hold a contest to produce Roblox game content using the ‘Kungya Restaurants’ IP. [Photo: Netmarble]
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Twitch viewers watched more than 8.6 billion hours of gaming content on the platform between January 1 and September 1, 2026, according to the company’s “2026 State of Gaming Report.” Twitch describes the figure as the equivalent of one hour of viewing for every person on earth.