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TL;DR: Analyst estimates say Activision’s modern PS4/PS5 ports of Black Ops II and I sold about 8.2M and 3.0M copies respectively-roughly $325M and $110M-totaling $435M and over 11 million copies on PlayStation in under a month, driven by nostalgia, strong PS Store rankings, and pent-up demand. Voice: DefaultSpeed 0:00 / 2:26 Use left and right…
Lou PerezAug 6, 2026 Listen Listen 10 min Your browser does not support the audio element.
Spider-Man: Brand New Day is setting records left and right, and the film has drawn positive reactions from both critics and fans. What isn’t drawing a positive reaction, however, is the collaboration between Spider-Man: Brand New Day and BMW, as Spider-Man fans are calling out BMW for their forced Brand New Day ad that fans…
Arctic, a well-known manufacturer of PC air and water coolers, has made a commitment to use the tariff refunds it received from the US government to lower the price of its products. This is notable because it’s in stark contrast to the approach Nintendo has opted for, believing it has no obligation to pass these…
Call of Duty: Black Ops 2made a surprising comeback earlier this month with an unexpected re-release for PlayStation 4 and PlayStation 5. While the port initially delighted both nostalgic veterans and newcomers, that early goodwill has now been shattered by a growing security threat that has thrown the PlayStation community into disarray.
Five years is a long time to wait for a Spider-Man movie, but the wait is finally over. Spider-Man: Brand New Day, which is in theaters now, marks Tom Holland’s fourth solo outing as Peter Parker, and his first since 2021’s No Way Home.
Sphere Entertainment reported Q2 revenue of $313.6 million and adjusted operating income of $50.9 million. The Sphere segment grew nearly 30% to $226.4 million, driven primarily by strong per-show revenue from The Wizard of Oz at Sphere.
Roblox’s Q2 revenue grew 36% to $1.5 billion, while bookings rose 8% to $1.6 billion, near the low end of guidance. Daily active users increased 10% to 123 million, and free cash flow jumped 66% to $294 million.
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Roblox Corporation RBLX used its second-quarter earnings call to explain a strategic transition focused on long-term retention, AI-powered creation and expansion into broader gaming categories. Management acknowledged near-term monetization pressure while maintaining confidence in its long-term platform strategy.