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    Home»Comic Vibe News»Qunabox Group Opens ’99 Quna Festival,’ Debuting Consumer
    Comic Vibe News

    Qunabox Group Opens ’99 Quna Festival,’ Debuting Consumer

    JamesBy JamesSeptember 9, 2026No Comments3 Mins Read
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    Qunabox Group Opens ’99 Quna Festival,’ Debuting Consumer
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    Qunabox Group Opens ’99 Quna Festival,’ Debuting Consumer-Facing Physical AI Entertainment

    • 0917.HK
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    The festival marks the first public showcase of the group’s physical AI entertainment business and the extension of its proprietary Q-Gen and Q-Sense engines from brand marketing scenarios to paid consumer experiences.

    SHANGHAI, Sept. 9, 2026 /PRNewswire/ — Hong Kong-listed Qunabox Group Limited (0917.HK) opened its “99 Quna Festival” here on Sept. 9, putting its consumer-facing physical AI entertainment business in the spotlight for the first time.

    Unlike earlier editions, which centered on the group’s AI marketing services for brands, this year’s festival showcased a range of products incubated by the group: naked-eye 3D interactive installations, devices that generate digital humans in real time and motion-sensing game equipment that requires no wearable gear. Qunabox said the lineup marks the expansion of its proprietary Q-Gen Generative Spatial Narrative Engine and Q-Sense Omni-sensory Multimodal Interaction Engine from B2B marketing scenarios that serve brand clients into paid, consumer-facing experience scenarios.

    The products on display are built on what Qunabox calls its self-developed “1+1+2” physical AI technology matrix. Their core capabilities were not developed from scratch, the company said, but assembled through a scenario-based reconfiguration of technologies accumulated over years of serving B2B brand customers.

    Q-Gen enables real-time digital human generation and AI content creation. A consumer can take a single photo and get a personalized 3D digital avatar quickly, then generate personalized short videos and virtual runway looks with one tap — output is dozens of times faster than traditional approaches. Q-Sense integrates naked-eye 3D display, wearable-free motion capture and multi-sensory interaction technologies, allowing consumers to interact with naked-eye 3D imagery in real time through body movements alone, with nothing worn on their bodies. The group described the approach as an attempt to remove the hardware constraints of traditional offline entertainment.

    The technology base has already been validated at commercial scale in B2B marketing, which remains the group’s core business. Running thousands of AI interactive terminals across 20+ Chinese cities, Qunabox combines computer vision, motion capture, voice interaction and smart fragrance release so that its terminals engage sight, hearing, smell and touch at once — moving beyond traditional offline advertising, which reaches consumers through visual exposure alone.

    The momentum is showing up in the group’s accounts. In the first half of 2026, revenue from AI interactive marketing services jumped 101.9 percent year over year to 131.6 million yuan (about $18 million), with a gross margin of 93.3 percent. The group serves 332 brand customers across fast-moving consumer goods, cosmetics and new-energy vehicles. As growth in online traffic cools and demand for richer offline experiences rises, multi-sensory interactive marketing is emerging as a new option for brand spending on offline placements, and Qunabox is one of the segment’s representative players.

    Festival group Opens Quna Qunabox
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