


Microsoft has officially announced the general availability of its Automatic Super Resolution (Auto SR) technology on the ROG XBOX Ally X and X20, alongside expanded support for AMD Ryzen AI-powered Copilot+ PCs. The Windows 11 AI upscaling solution is also receiving several improvements, most notably a new Performance Mode supporting up to 120 FPS, compatibility with Auto HDR, and support for handheld gaming without requiring an external display.
Originally introduced in 2024, as previously covered by Wccftech, Auto SR leverages the Neural Processing Unit (NPU) to upscale games rendered at lower resolutions, improving visual quality while reducing the rendering workload on the GPU. Unlike NVIDIA DLSS, AMD FSR, or Intel XeSS implementations integrated directly into games, Auto SR operates at the Windows operating system level, allowing compatible titles to benefit without requiring developer integration.
Auto SR Performance Mode Pushes The Frame Rate Ceiling To 120 FPS
Perhaps the most significant improvement is the introduction of Performance Mode, which increases Auto SR’s previous frame-rate ceiling of approximately 60–75 FPS to 120 FPS.
Microsoft demonstrated the improvement using Rocket League running on the ROG XBOX Ally X at 720p with High graphics settings. The game averaged 70 FPS in Quality Mode versus 115 FPS in Performance Mode, representing an approximately 64% performance improvement.
These are Microsoft’s own figures rather than independently verified benchmarks, and actual gains will vary depending on the game, hardware, and settings. The higher frame rate ceiling should nevertheless make Auto SR considerably more attractive for fast-paced games, although the additional latency associated with its NPU-based processing remains worth considering.
Users can switch between Quality and Performance modes directly through XBOX Game Bar, with changes taking effect without restarting the game.


Another major improvement is that Auto SR now works directly on handheld displays, including while running on battery power. Previously, the feature was restricted to docked operation during its XBOX Insider preview, which launched earlier this year.
Microsoft has also expanded the supported input resolutions to include 1080p, eliminating the need to manually reduce the resolution to 720p in many games. When connected to a higher-resolution external display, Auto SR can upscale 1080p content to 1440p. However, Microsoft cautions that performance at 1080p on a handheld’s internal display might not be optimal.


Additionally, Auto SR can now work alongside Windows Auto HDR, allowing supported games without native HDR to benefit from both AI upscaling and HDR enhancements simultaneously. Native HDR content, however, remains unsupported by Auto SR.
According to Microsoft’s documentation, the technology supports compatibleDirectX 10 and newer games, but excludes DirectX 9, Vulkan, OpenGL, and 32-bit x86 titles.
To get started, users should install the latest Windows 11 updates, update XBOX Game Bar, and download the latest Auto Super Resolution Package from the Microsoft Store. Auto SR can then be configured through Game Bar → Widgets → Display → Graphics.

While handheld support, 1080p compatibility, and expanded AMD Ryzen AI support are available now, Performance Mode and Auto HDR compatibility are rolling out gradually through Windows Update. Consequently, not every eligible device will have access to these additions immediately.
About the author: Sebastian Castellanos is a data scientist by education and training. He’s also deeply passionate about PC gaming hardware and software. He has recently started writing technical articles and guides on Wccftech about PC hardware, games and mods.
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