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    Home»Gaming»McDonald’s partners with XBox to bring in-game food into the real world
    Gaming

    McDonald’s partners with XBox to bring in-game food into the real world

    JamesBy JamesAugust 25, 2026No Comments7 Mins Read
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    McDonald’s partners with XBox to bring in-game food into the real world
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    Leo UK’s returning platform sees legendary food from gaming properties made real, including Halo, Fallout, World of Warcraft, and Candy Crush

    McDonald’s and Leo UK are bringing legendary food from games into the real world with their “Side Missions” platform, teaming up with XBOX in an immersive 360 campaign co-created with gaming fans. 

    At the centre of the partnership is a limited-time Side Missions Menu, inspired by iconic and often mythical foods from each game. The menu brings in-game food into the real world, from Halo-inspired Black Pepper & Garlic McNuggets, based on Moa Nuggets, to Blamco Cheese Bites inspired by Fallout 76’s™ Blamco Mac & Cheese. 

    First launched in 2025, Side Missions was built on a simple fan truth, that a trip to McDonald’s is often life’s best detour. This year, rather than simply borrowing from gaming culture, McDonald’s is creating a campaign together with fans of six of XBOX’s most recognisable gaming franchises: Halo: Campaign Evolved, Fallout 76, Forza Horizon 6, Overwatch, World of Warcraft and Candy Crush.

    The 360, co-created campaign begins with teaser activity on 11th August through XBOX and IP-owned social channels, with McDonald’s Golden Arches reimagined in the visual language of each game. Gaming creators, such as Poopernoddle & Blue & Queenie, will also participate in the campaign by leaking and teasing the collaboration, using streams and social content to seed the idea that legendary in-game food is coming to McDonald’s.

    On 19th August, a creator preview and tasting event will give gaming creators early access to the menu, packaging and game-inspired details before launch. The event will be built around immersive zones themed around the core IPs, blending gaming lore, Easter eggs and menu discovery moments to co-create content designed to travel across fan communities.

    • Side Missions Game Food

    Paid Social and creator activity will bring the idea to life, showing characters and real cosplayers trialling and reviewing the new menu items. Paid and earned creators including Jakey Davies & George Clarke, will bring the Side Missions Menu to life through reviews, reactions, easter eggs and fan-led content, while TikTok activity will encourage fans to create their own Side Missions. On YouTube, the campaign will make use of collaborative posting opportunities across XBOX and game IP channels to help gaming communities participate in the campaign.

    At launch on 22nd August, a 60” hero film shows iconic gaming characters abandoning their main missions to go on a Side Mission to McDonald’s. The spot opens with a scene from Halo: Campaign Evolved™, where two Marines take a tactical detour to go on a Side Mission to McDonald’s. The film shows characters from the six gaming titles convening in McDonald’s, having also left their games. The film will run across TV, social and digital, with supporting cutdowns.

    OOH and in-restaurant activity will make the partnership visible in the real world, using visuals from in the games to create the packaging and menu items. Contextual placements, including journey-led prompts such as Citymapper activity, will encourage fans to leave their main missions to go on a Side Mission to McDonald’s.

    The partnership extends into the MyMcDonald’s App, where customers can access daily deals and use their Rewards points to unlock exclusive in-game items in the participating titles. The rewards include bundles, emotes, boosters and skins, with one of the unlocks being a McDonald’s inspired Master Chief Armor for Halo: Campaign Evolved™.

    Tim Kenward, Senior Vice President, Chief Marketing Officer, McDonald’s UK & Ireland, said: “Gaming is all about imagination and the worlds we love to get lost in. What excites me about this partnership is that we’re bringing parts of these iconic gaming worlds to life, giving fans the chance to experience food they have only ever seen on screen. As a huge Fallout fan, I’m most excited for the Blamco Cheesy Potato Bites.”

    Andrew Long, Chief Creative Officer at Leo UK, said: “For years fans have been bringing McDonald’s iconic food into the world of their favourite games. So now felt like the perfect moment to turn the tables, by bringing the most iconic food from fans’ favourite games into the world of McDonald’s. From Halo™ Moa Chicken to Fallout™ Blamco Cheese, there’s never been a better excuse to take a side mission to McDonald’s.”

    The campaign was created by Leo UK for McDonald’s. Media planning and buying was handled by OMD. PR and consumer outreach was handled by Red Consultancy. CRM was handled by TMW, digital by tms, and POP communications by Linney.

    Credits

    Campaign title: McDonald’s Side Missions

    CCO (at time of campaign development): Mark Elwood

    Executive Creative Director (at time of campaign development): Andrew Long

    Creative Directors: Jason Keet, James Hodson

    Senior Creatives: Abi Stephenson, Matt Jones

    Head of Strategy: Joe Beveridge

    Head of Comms Strategy: Jen Leung

    Planning Director: Beth Mackenzie

    Managing Director: Sam Houlston

    Senior Account Director: Charlotte Crawley

    Senior Account Manager: Brittony Kelly

    Account Manager: Mollie O’Sullivan

    Account Executive: Gabriella Joseph

    Head of Project Management: Siobhan Mulcahy

    Senior Project Manager: Annie Imam

    Design Director: Paul Reddington

    Lead Senior Designer: Roxana Iriciuc

    Senior Designer: Tomek Drozdowski

    Motion Design Director: Carmen Perez Jimenez

    Senior Motion Designer: Jacson Mitchell

    Motion Designer: Bey Redding-O’Brien

    Studio Director: Ricky Pettiford

    Head of McDonald’s Production: Anna Cartwright

    Senior Producer: Helen Choonpicharn

    Broadcast Affairs Coordinator: Michelle Ward

    Marketing & Menu Director: Hannah Pain

    Head of Marketing Food and Beverage: Liz Whitbread

    Heads of Brand: Chloe Bissell, Harriet Buchanan

    Marketing Manager (Brand): Alexandra Martin

    Marketing Managers: James Story , Stephanie Pullen

    Marketing Manager, Digital Comms: Ana Saffer

    Consumer PR Lead: Melodie Richards

    Senior Brand Managers: Harry Jessop, Ciara Reddington , Celia Brown, Joanna Maycock

    Marketing Consultant: Elizabeth Culverhouse

    Assistant Brand Manager: Andriana Georgiou

    Campaign Assistants: Martina Avolio, Abbie Johnson

    Home Economists (Stills): Elaine Ngan, Udo Reichelt-Schaurer

    Head of Art Production (Publicis Production): Jo Hodge

    Stills Production & Post-Production Agency: Publicis Production

    Post-Production Agency (CG): Black Kite Studios

    Director’s Assistant: Caroline Soussen

    Executive Producer: Darapen Vongsa-nga

    Production Manager: Rosie Pike

    Production Assistant: Hayley Norton

    Production Designer: Olly Williams

    Offline Edit: Sam Bould @ tenthree

    Offline Edit Assistant: Alice Payne

    Production Company: Darling Films Ltd

    Executive Producer: Claire Timms

    Production Designer: Olly Williams

    Home Economist: Udo Reichelt-Schaurer

    Assistant Food Stylist: Olha Diachenko

    Offline Edit: Adam Rudd @ Final Cut

    Offline Edit Assistant: Ruby Browne

    Post-Production: Black Kite Studios

    Creative Director: Phil Oldham

    VFX Leads: Andrew Bartholomew, Jorge Montiel Meurer

    VFX Artists: Alexandra Lucut, Andrea Malpede, Chris Gill, Daniel Moore, David Early, David Wanger, David Watson, Elia Goettlicher, Ethan Francis, Federico Sguera, Florian Mounié, Guy Lubin, Heidi Prescott, James Bown, James Hansell, James Russell, Jamie Lancaster, Jim Cullen, Joel Paulin, Lino Khay, Martin Villert, Matt Hutchins, Neil Szymanski, Pablo Oliver, Rémy Herissé, Sith Khay, Sophie Langton, Stephen Greaves, Theo Mall, Tom Mackay-Thomas, William Bell

    VFX Executive Producer: Hazel Gibson

    VFX Senior Producer: Hannah Jarrold

    VFX Production Coordinator: Leanne Gillett Finglas

    Senior VFX Producer: Phil Brewster

    CG Team: Sophie Langton, Alfie Gunter, Darren Macpherson

    Compositing Team: Laurence Lavoie, Emily Govinden, Antoine Delclaud, Theo Mall

    Production Company: Publicis Production

    Social Editor: Francesco Altamura

    Public Production Producer: Alex McNair Scott

    Post-Production: Publicis Production

    Post Producer: Alex McNair Scott

    Sound Design + Mix: Sam Ashwell + Mike Bovill

    Head of Production: Rachel Saxon

    Sound Design + Mix: Mike Bovill

    Sound Engineer: Matt Valentine

    Head of Production: Rachel Saxon

    Music Supervisors: Ronnie Olubayo and David Bass @ Wake the Town

    Bring InGame McDonalds Partners Xbox
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