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12 November 2026
by rawmeatcowboy0
The gods have spoken. Valheim, the Viking phenomenon that conquered the gaming world, is preparing to conquer the world of comics.
GUNGNIR Books, in collaboration with Iron Gate and MOOD Publishing, are proud to announce VALHEIM, an ambitious new comic book publishing event arriving in the first quarter of 2027, co-released in partnership with Roditeli Productions.
Based on the internationally celebrated Norse survival game from Swedish developer Iron Gate Studio, Valheim has become one of the most remarkable independent gaming success stories of the modern era, selling more than 17 million copies worldwide and building a passionate global community drawn to its extraordinary world of exploration, survival, mythology, and discovery.
Now, that world is expanding beyond the screen. And GUNGNIR Books are bringing an army.
At the heart of the VALHEIM comic book project is an extraordinary collection of storytellers spanning the worlds of comics, television, animation, and genre entertainment. The writing team brings together iconic names such as Steve Orlando (Wonder Woman, Avengers), Deric A. Hughes (The Last Starfighter, Quantum Leap), J. Holtham (Handmaid’s Tale, Supergirl), TD Orel (Titan’s Nest), Ben Raab (The Last Starfighter, Quantum Leap), Brea Grant (Mary, 12 Hour Shift), Chris Klian (I Saw Santa, I Saw Spawn), Andrew Sanders (I Saw Santa, I Saw Spawn), Tim Sheridan (Masters of the Universe, ’Alan Scott: The Green Lantern’), Olan Rogers (Final Space, Godspeed) and Matthew Medney (Bobby Lee is Deadweight, Aeon) — an ensemble brought together to explore the many corners of Valheim’s vast and unforgiving universe.
The visual storytelling will be brought to life by an equally impressive lineup of artists, includingScott Oakley, Vanessa Del Rey, Lucas Pereira, and Mario Del Pennino, with additional talent to be announced. Overseeing production design is Mohamad Samah, whose work spans GUNGNIR, Hero Projects, and Mad Cave Studios, bringing a bold and distinctive visual sensibility to the project. Together, the creative team represents a remarkable convergence of talent that aims to build a comic-book experience worthy of the world Iron Gate created.
Since its original debut in 2021, Valheim has captivated millions with its distinctive interpretation of Norse mythology. Players enter a mysterious tenth norse realm, where survival is earned through exploration, ingenuity, combat, and the relentless struggle against a world that is as beautiful as it is deadly.
From towering forests and treacherous oceans to ancient ruins, monstrous adversaries, and the ever-present shadow of Oden, Valheim offers a world filled with untold stories. The new comic book series will explore that rich mythology through original adventures, introducing new perspectives on the dangers, mysteries, and legends of the tenth realm.
Designed to capture the atmosphere, danger, wonder, and uncompromising spirit that made Valheim a worldwide sensation, the series will embrace the fundamental themes that have defined the franchise: survival against impossible odds, the power of discovery, the price of ambition, and the fragile line between humanity and the gods. This project is not a retelling of the game; it is an expansion of its world.
“Valheim is one of those rare worlds that feels like it existed long before we ever discovered it. There are gods, monsters, entire civilizations, and a mythology so rich that the stories we can tell feel almost endless. For us, the opportunity to work alongside Iron Gate and MOOD Publishing to bring this universe into comics is extraordinary. And we’ve assembled an absolute army of creative talent to do it. We’re not interested in simply retelling what millions of players have already experienced. We want to explore the legends that haven’t been told, the corners of this world that haven’t been seen, and create something that feels worthy of the incredible universe Iron Gate built. This is Valheim, and we’re going to make it epic.” — Matthew Medney, Founder & Publisher, GUNGNIR Books
For longtime players, the VALHEIM comic book is an opportunity to experience a world they love through an entirely new medium. For comic-book readers, it is an invitation to enter one of modern gaming’s most compelling fantasy universes.
From Tabletop Triumph to Comic Book Event
The publishing initiative builds upon the expanding relationship between Valheim and MOOD Publishing, the acclaimed tabletop publisher responsible for bringing Iron Gate’s Viking world to the gaming table through Valheim: The Board Game. Valheim’s board game adaptation translated the game’s signature exploration, crafting, combat, and cooperative survival into a physical tabletop experience, demonstrating the remarkable potential of the franchise beyond its original medium.
With GUNGNIR Books now leading the creative development of the comic series, the next evolution of Valheim will bring its mythology into sequential storytelling on an ambitious scale. The release will be co-presented with Roditeli Productions, the company behind the record-breaking SWAT Kats comic-book Kickstarter, which became the highest-funded single-issue comic-book campaign in Kickstarter history.
The collaboration combines GUNGNIR’s publishing and storytelling expertise, MOOD Publishing’s experience translating the Valheim universe into premium physical entertainment, and Roditeli’s proven ability to transform beloved properties into major fan-driven comic-book events.
The Viking Saga Continues in 2027
The Valheim comic-book initiative is being developed as a major multi-issue publishing event, with an expansive creative approach designed to explore the game’s distinct environments, creatures, mythology, and stories. The first release is planned for Q1 2027, marking the beginning of an ambitious new chapter for the franchise.
The project will bring together premium artwork, original storytelling, and collectible publishing formats, with additional details surrounding the release, editions, and fan participation to be announced.
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