Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    PVR INOX Pictures targets Rs 500 crore revenue by FY28 as film distribution business expands

    November 11, 2026

    I watched a movie on Meta’s new VR glasses – it was awesome, but isolating

    November 11, 2026

    Las Vegas entertainment lineup expands with new comedy dates, Broadway shows, jazz and country music

    November 11, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram YouTube TikTok
    Comic Vibe
    Wednesday, November 11
    • Home
    • Comics
      • Comic Vibe News
    • Gaming
    • Movies
    • TV
    • Anime
    • Toys & Collectibles
    • Cosplay
    • Tech
    • Digital Culture
      • Creators & Fan Culture
      • Creator Economy & Fan-Driven Platforms
      • Digital Fandom & Online Communities
      • Metaverse & Virtual Worlds
      • NFTs & Digital Collectibles
      • Virtual Events & Online Conventions
      • Virtual Identity & Avatars
    • Shop
    Comic Vibe
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    Home»Gaming»Grand Theft Auto lets gamers wreak vehicular mayhem. But researchers are using it to make roads safer
    Gaming

    Grand Theft Auto lets gamers wreak vehicular mayhem. But researchers are using it to make roads safer

    JamesBy JamesNovember 11, 2026No Comments6 Mins Read
    Facebook Twitter
    Share
    Facebook Twitter

    Getty Images City traffic speeds past billboards displaying adverts for Grand Theft Auto VI (Credit: Getty Images)
    Getty Images

    Smashing and crashing their way around the fictional cities of Grand Theft Auto is all part of the fun for players. But researchers have other ideas.

    Grand Theft Auto’s grimy dystopia is not the first place you’d expect the rules of the road to matter much.

    The wildly successful video game series is built on the premise of players careening around sprawling cities in stolen vehicles. High speed pursuits with police, skids, spins and crashes are part of the thrill. Gamers can mow down passing pedestrians if they feel particularly inclined to do so. 

    So, it might be something of a surprise to learn that the automobilic mayhem of the franchise is being harnessed to make real-world roads safer.

    From testing cycle-safety technology to teaching self-driving vehicles to avoid hazards on the roads, researchers have been jerry-rigging the Grand Theft Auto games into experiments that promise to make accidents and injuries on roads less likely.

    “We wanted a way to test wearables and other new digital devices for traffic safety… in situations that would be far too dangerous to recreate on a real road,” says Milena Jäger, an engineer and computer science researcher at Osnabrück University of Applied Sciences in Germany. 

    The realistic physics models used to create the playing environment in the most recent Grand Theft Auto games, combined with a wide array of road conditions, weather and traffic, provide researchers like Jäger with a cheap and ready-made test environment to do early-stage testing that even sophisticated driving simulators struggle to replicate. 

    “A polished product with a €200m-€1bn ($224m-$1.1bn/£170m-£830m) budget is miles ahead of average simulator set up,” adds Pavlo Bazilinskyy, a biomechanical engineer at Delft University of Technology in the Netherlands, who has used Grand Theft Auto V (GTA V) to study the gaze patterns of road users in different hazardous traffic situations to help inform future road design decisions.

    Cyclists’ ‘sixth sense’

    Jäger and her colleagues turned to the GTA games while developing devices to warn cyclists and pedestrians about hazards around them when on a busy road. One of their devices attaches to bike handlebars, vibrating with growing intensity as a vehicle approaches from behind, warning the cyclist. Another iteration was a vibrating – or vibrotactile – vest that gives the wearer a “sixth sense” for approaching vehicles. 

    Putting such technology through its paces on real roads, however, is tricky without putting volunteers in harm’s way. But the team realised they could add a “mod” – a piece of software that modifies the game slightly – to GTA V that would allow them to control where the player starts and which scenario is played.

    “Since GTA V does not enforce traffic rules on players, practically any traffic situation can be replicated on purpose,” says Julius Schöning, a professor of engineering and computer science who led the research by Jäger and colleagues at Osnabrück University of Applied Sciences.

    They set up a bicycle in their lab in front of a screen showing GTA V along with a screen behind showing a rear view when cyclists looked over their shoulders. They then sent their volunteers “cycling” down a stretch of road in the game’s fictional city of Los Santos where large numbers of trucks come thundering past. 

    Both devices proved successful at warning cyclists of approaching danger, but have yet to develop into commercial products.

    Jan Kettler The experimental set up used by Milena Jäger and Julius Schöning while testing road safety devices (Credit: Jan Kettler)
    Jan Kettler
    The experimental set up used by Milena Jäger and Julius Schöning while testing road safety devices (Credit: Jan Kettler)

    Testing human behaviour

    In many traffic accidents, however, it is humans who are the root cause rather than technology. So understanding how and why humans behave the way they do in a potentially dangerous situation is key to figuring out how to make it safer.

    Bazilinskyy and his colleagues wanted a way to track cyclists’ reactions to hazards in a busy city. By wiring up eye-tracking technology to GTA V, they could follow exactly where volunteers looked as they cycled towards hazardous situations in the game, such as a car leaving a parking space, a car door opening, or a busy junction.

    “The aim was to measure human behaviour to inform the design of future mobility systems and policy making,” says Bazilinskyy. “Informing road layout decisions is a good example. With an ultimate goal of making roads safer and reducing the number of traffic fatalities and injuries.”

    Training self-driving vehicles

    At the Korea Advanced Institute of Science and Technology in Daejeon, South Korea, engineers used GTA V to create a huge dataset of in-game accidents and other situations. They then used this to train AI algorithms to identify other dangerous vehicles on the road so that a self-driving vehicle could learn to avoid them.

    Should it swerve onto a pavement to avoid a motorcycle carrying two people but risk hitting an elderly woman walking there?

    Several other research groups around the world have been using the GTA games to train AI software to safely navigate through busy city streets without hitting anything.

    But perhaps the greatest challenge for self-driving vehicles is less a simple instruction to avoid collisions, and more what it should do in situations where it faces a difficult decision. 

    Should it, for example, swerve onto a pavement to avoid a motorcycle carrying two people but risk hitting an elderly woman walking there, or hit the bike and put the passengers in both vehicles at risk?

    Researchers at Eastern Michigan University in the US tried to tackle these exact issues by testing an ethical decision-making algorithm for self-driving vehicles. They were able to test it with nine different alarming scenarios in GTA V. They found the algorithm could reduce the potential loss of life by about 24% by weighing up the ethical dilemma, although it remains a controversial area of development.

    With the newest game in the franchise – GTA VI – due for release later this month, researchers are already looking forward to seeing how they can use its simulated world in their experiments. But to do so, they need permission from Rockstar Games, the company that makes the games.

    “Its potential as a research tool remains immense,” says Romain Delgrange, who used the game for research on human navigation techniques while at the Laboratory of Applied Psychology and Ergonomics in Paris.

    For more insights, sign up to our Tech DecodedSign up for free here.

    For more science, technology, environment and health stories from the BBC, follow us onFacebookandInstagram.

    Technology
    Gaming
    Transport
    Features

    Auto gamers Grand lets Theft
    Share. Facebook Twitter
    Previous ArticleDisney+ App Update Brings 3D Movies & Immersive Environments To Quest
    Next Article Las Vegas entertainment lineup expands with new comedy dates, Broadway shows, jazz and country music
    James

    Related Posts

    Zelda Switch 2 controller restock retailers: Where to buy the 40th anniversary controller

    November 11, 2026

    I Called It Weeks Ago: Rockstar Just Confirmed the Best Console for GTA 6

    November 11, 2026

    Ex-PlayStation boss says the next big innovation is a $300 PS5, not a $1,200 PS6

    November 11, 2026

    Best early Black Friday tech deals 2026: Apple MacBooks, Nintendo Switch 2, and more

    November 11, 2026
    Leave A Reply Cancel Reply

    Our Picks

    PVR INOX Pictures targets Rs 500 crore revenue by FY28 as film distribution business expands

    November 11, 2026

    I watched a movie on Meta’s new VR glasses – it was awesome, but isolating

    November 11, 2026

    Las Vegas entertainment lineup expands with new comedy dates, Broadway shows, jazz and country music

    November 11, 2026

    Grand Theft Auto lets gamers wreak vehicular mayhem. But researchers are using it to make roads safer

    November 11, 2026
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • TikTok
    • Telegram
    Don't Miss
    Creators & Fan Culture

    Fandom takes center stage as Disney’s sports, TV and film powerhouses command the North Javits Center

    By JamesJuly 21, 20260

    Josh D’Amaro made his Upfront debut as CEO alongside a sweeping lineup of more than 100 on-stage stars — supported by an incremental 100+ talent appearances – including Robert Downey Jr., Anne Hathaway, Lindsay Lohan, Shaquille O’Neal, Ewan McGregor, Oliperformance from GRAMMY®-winner and Disney alum Oli

    Highlights and announcements from Anime Expo 2026

    July 21, 2026

    See some slippery Salmonids, soon to be skilfully splatted in Splatoon Raiders

    July 21, 2026

    Stan Lee Documentary Details Alleged $21M Scheme by Former Manager

    July 21, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Comic Vibe is a pop-culture destination created for fans who live and breathe comics, movies, anime, TV shows, gaming, tech, cosplay, and collectibles.

    Our mission is to deliver engaging news, reviews, features, guides, and opinions that celebrate geek culture in all its forms. From the latest comic releases and blockbuster films to anime trends, gaming updates, cutting-edge tech, and collector culture, Comic Vibe brings everything together in one vibrant hub.

    Our Picks

    PVR INOX Pictures targets Rs 500 crore revenue by FY28 as film distribution business expands

    November 11, 2026

    I watched a movie on Meta’s new VR glasses – it was awesome, but isolating

    November 11, 2026

    Las Vegas entertainment lineup expands with new comedy dates, Broadway shows, jazz and country music

    November 11, 2026

    Subscribe to Updates

    Get the latest comics, anime, movies, TV, gaming, cosplay, and pop culture news delivered directly to your inbox. No spam—just the stories every fan should know.

    Facebook X (Twitter) Instagram YouTube TikTok
    • Home
    • Contact Us
    • Terms & Conditions
    • Advertise With Us
    • DMCA Policy
    • Privacy Policy
    • About Us
    © 2026 Comic Vibe. Designed by Comic Vibe.

    Type above and press Enter to search. Press Esc to cancel.