By
Ethan GachPublished July 2, 2026
|Comments (46)|
After months of speculation and delays,Steam Machines are going out into the world and people have been sharing their thoughts. One of those people is former President of Sony Interactive <a href="https://comicvibe.com/from-concerts-to-theme-parks-how-saudi-entertainment-is-reshaping-the-non/” title=”From concerts to theme parks: How Saudi entertainment is reshaping the non”>Entertainment Worldwide Studios Shuhei Yoshida. The industry veteran has worked around gaming hardware for decades. What does he think of Valve’s latest take on living room gaming? The ex-Sony exec’s initial impressions were a mix of surprise, delight, and disappointment
“Thoughts after a few hours of playing with Steam Machine,” he posted on X overnight. “3D performance is just…meh. The system recommends to default to 1080p–am I going back to PS4 days?” Yes, it was a pretty brutal assessment, but not all of it was negative. In fact, his first reaction after turning the device on was being impressed with how much it functioned just like a console, despite Valve’s continued statements that it was definitely not aiming to be one
While Yoshida was not impressed with how long some games take to boot, or the Steam Controller itself, calling the thumbstick too loose and the touch pad too “touchy,” other features won the PlayStation veteran’s seal of approval. He liked the changeable face plates, the system UI, and the fact that the device is very small and runs very quietly
This is such a console experience 🙂 #SteamMachine@KOMODO_Games_JPpic.twitter.com/L914E5ywtG
— Shuhei Yoshida (@yosp) July 1, 2026
This assessment is in line with what a lot of tech reviewers have said, which is essentially that the Steam Machine is a very well-designed piece of hardware that doesn’t reach the crisp graphical output across all games, the way you might hope for a device that costs so much. “It allows me to play Steam games on my living room TV, which is a reason enough to keep it,” Yoshida concluded. “But the price was very unfriendly. Hard to recommend to people unless for research.”
The price is, of course, not Valve’s fault, but a consequence of how AI hyperscalers have upended the market for memory and storage and caused prices to spike to unprecedented levels. At closer to $750, the estimated price that Valve originally wanted to sell the Steam Machine at, it might have been a much more competitive value proposition. The trade-off at the heart of PC gaming is more freedom in exchange for more annoying fiddliness
Valve was hoping to lower the barrier to making that compromise. The AI bubble had other plans. The company still has to launch its new Steam Frame VR headset. I hope we get to see Yoshida, who spearheaded Sony’s foray into PlayStation VR, review that device as well
🕹️ Level up your inbox
Don’t miss the latest reviews, news and tips. Sign up for our free newsletter
You May Also Like
Latest news

Seven Games To Download From PlayStation 3’s Storefront Before It Closes
Spend Your Fourth Of July Figuring Out If Marvel Rivals Shrank Captain America’s Bulge
The Steam Machine Has Its Own ‘Red Ring Of Death’
Marvel Tōkon: Fighting Souls Is Blocked In 132 Countries On Steam As Fans Continue Questioning Sony’s Commitment To PC
Creator Says Fans Worried By Danganronpa 2×2′s Surprise Delay Can Just Play GTA 6 While They Wait
LEGO Star Wars Millennium Falcon Gets a Final Fourth of July Push to a Record Low on Amazon
Man, I Miss Big Bargain Bins Of Used Video Games
Disc Manufacturing Factory Already Planning For PlayStation’s All-Digital Future By Pivoting To Microlenses