


With so many console games getting native PC ports, including the recently released The Legend of Zelda: Ocarina of Time, and with work on AnyPS5 continuing, it was only a matter of time before the first unofficial PlayStation 5 ports would appear. And the honor has gone to Astro Bot, the 2024 Game of the Year, which has now hit PC complete with some advanced features, including full NVIDIA DLSS Super Resolution and Frame Generation support.
“A personal research project: running my own legally owned PS5 copy of Astro Bot (PPSA21567, v01.019.000) natively on Windows, with NVIDIA DLSS Super Resolution, DLSS (Multi) Frame Generation and Reflex added on top,” wrote imnotsharingmyname on GitHub. The developer further outlined the features of the project, which, as already stated, is a proper native port:
- AnyPS5: relinks the game’s own x86-64 code into a Windows
.exe(AstroBot.exe). The PS5 system libraries (kernel, libc, pad, audio, save data and so on) are reimplemented natively as Windows modules. - AstroHybrid: the PS5 GPU side (AGC command buffers, shaders, VideoOut) is handled by a GPU stack taken from KytyPS5 and built as
kyty_gpu.dll. It translates the GPU work to Vulkan and is loaded by the native.exe. - NVIDIA RTX layer (new): the game’s own temporal upscale pass is found at run time and its inputs (colour, depth, motion vectors, jitter, camera matrices) are handed to DLSS and to DLSS Frame Generation through NVIDIA Streamline 2.14.16 on Vulkan.
While it is exciting that Astro Bot has finally hit PC, even after Sony decided to stop porting its single-player games, the unofficial port still needs some work to match the original PlayStation 5 release’s 60 FPS performance on low- and mid-range hardware.
According to the benchmarks provided by the port’s developer, in the demanding Sky Garden, the port hits 32-34 FPS on a system powered by a Ryzen 5 5500 (6 cores / 12 threads) CPU, RTX 5060 8 GB GPU, and 32 GB RAM at 1440p resolution, while hitting the 40–50 FPS range in other areas. With Frame Generation, the game runs comfortably at 60 FPS, while Multi Frame Generation bumps this to 128 FPS.


With full support for all controllers, including DualSense, Xbox, Switch Pro, and compatible generic pads, and settings getting automatically picked depending on the hardware, this unofficial PC port of Astro Bot could not only become the best way to enjoy one of the best PlayStation 5 exclusives to date, but may also pave the way for other native ports of other exclusives, including the Demon’s Souls remake and Gran Turismo 7, which could both benefit from extra features not available via the KytyPS5 emulator.
About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack.
After joining the Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi “Suda51” Suda, Resident Evil series creator Shinji Mikami, Team NINJA’s president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3.
When he’s not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.
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