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Fortnite returns to Australian iPhones as Epic’s six-year Apple battle delivers results
Fortnite is back on Australia’s App Store, bringing a six-year absence to an end – and foreshadowing bigger changes to how Australians install apps and pay for digital purchases on their iPhones.
Epic Games has announced Fortnite’s return to Apple’s Australian App Store following Federal Court orders addressing Apple’s breaches of Australian competition law.
For players, it means the return of a native iPhone gaming option. For developers, the significance extends beyond Fortnite: the dispute concerns who controls access to iOS customers, which payment services developers can offer, and how much power Apple can exercise over businesses operating on its platform.
The latest development follows Justice Jonathan Beach’s remedies judgment on 22 <a href="https://comicvibe.com/next-week-on-xbox-new-games-for-october-26-to-30/” title=”Next Week on XBOX: New Games for October 26 to 30″>October, building on the court’s August 2025 findings against Apple.
The orders require Apple to facilitate the readmission of compliant Epic apps to the Australian App Store following a written application. Broader requirements covering alternative app distribution and payment options are scheduled to commence at noon Melbourne time on 1 March 2027. Apple can seek an evidence-backed extension to 3 May. Fortnite’s readmission is expressly excluded from that delayed commencement.
A battle royale that began in 2020
iTWire readers have followed this fight from its opening moves.
In “App store battle royale – Apple pulls Fortnite from store, Epic Games sues over fees”, published on 14 August 2020, where I first reported the confrontation that set the litigation in motion.
Epic had introduced a direct payment option for Fortnite’s V-Bucks currency, offering players an incentive to bypass Apple’s in-app purchasing system and its commission. Apple removed the game for breaching its rules, and Epic responded with legal action.
Two days later, I reported the widening conflict in “Epic battle heats up – Fortnite dev now suing Google too”.
That report identified the larger ambition already visible behind the payment dispute: Epic wanted competing storefronts and payment options on mobile devices, much as PC users could choose between different software stores. Google had also removed Fortnite from Google Play after Epic introduced direct payments.
The stakes escalated again in my 17 August report, “Apple removing Epic Game’s developer account on August 28, Fortnite dev files injunction”.
That development raised concerns beyond one game, including potential consequences for developers using Epic’s Unreal Engine. The dispute had rapidly become a test of the relationship between platform owners and the software businesses dependent on them.
What the Australian decision changes
The Australian litigation reached a major milestone on 12 August 2025, when the Federal Court found Apple and Google had engaged in anticompetitive conduct in key aspects of their app-store operations. Epic succeeded on significant claims, although it did not win every argument.
The latest Apple orders turn liability findings into practical obligations.
They provide for alternative distribution channels, including direct downloads and competing app stores, subject to security scanning and notarisation requirements. They also address alternative payment methods and prohibit specified forms of retaliation against developers using competing distribution or payment options.
The injunctions are directed to the Australian market. Apple must also pay 85% of Epic’s costs up to and including the liability trial.
Greater competition could put pressure on fees and give developers more ways to reach customers. Whether those changes translate into lower prices will depend on how developers, payment providers and competing stores respond.
Apple plans to challenge the outcome
Apple disputes the findings and says it will seek a stay and appeal, citing intellectual property and the security of the App Store experience.
Epic chief executive Tim Sweeney, meanwhile, described the remedies as “a huge victory for consumers and developers”.
That leaves two distinct developments for Australians to watch: Fortnite’s return now, and the broader opening of iOS scheduled for next year, subject to further court developments.
Six years ago, the flashpoint was a discounted purchase of virtual currency. Today, Australian players can return to Fortnite on their iPhones – while the consequences for the business of mobile software are still unfolding.