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    Home»Digital Culture»Metaverse & Virtual Worlds»Take-Two Interactive Slides 5% as Wells Fargo Trims Estimates Behind $300 Target; Roblox Holds Flat, GameStop Barely Budges
    Metaverse & Virtual Worlds

    Take-Two Interactive Slides 5% as Wells Fargo Trims Estimates Behind $300 Target; Roblox Holds Flat, GameStop Barely Budges

    JamesBy JamesOctober 13, 2026No Comments4 Mins Read
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    Wells Fargo kept its bullish rating on Take-Two even as it slashed near-term estimates, and the reasoning behind that contradiction reveals just how much is riding on a single game release.

    Market Movers desk. Editor: David Moadel.

    Take-Two Interactive Software (NASDAQ:TTWO | TTWO Price Prediction) stock is at $197.72, down 5% midday and off 23% year to date. Behind the drop is a Wells Fargo (NYSE:WFC) note that trimmed near-term estimates, and the selling looks company-specific because the rest of the gaming group is barely moving.

    Gaming names around Take-Two tell a calmer story, and the contrast is sharp. Roblox (NYSE:RBLX) stock is flat at $49.60, holding steady even as Take-Two shares fall. Meanwhile, GameStop (NYSE:GME) stock is at $27.11, down 0.5%, a fraction of the move in Take-Two shares, and neither peer is responding to the Wells Fargo note.

    The VanEck Video Gaming and eSports ETF (NASDAQ:ESPO) is flat, even though Take-Two represented 6.9% of the fund’s net assets as of June 30. For a wider benchmark, the SPDR S&P 500 ETF Trust (NYSEARCA:SPY) is down 0.1%, leaving Take-Two stock moving largely on its own.

    Wells Fargo Cuts Near-Term Numbers but Keeps Its Overweight Call

    Wells Fargo reiterated an Overweight rating and a $300 price target on Take-Two stock in the prior session. Beneath that headline, Wells Fargo trimmed its near-term bookings and adjusted EBITDA (earnings before interest, taxes, depreciation and amortization) estimates on weaker unit assumptions for the basketball franchise. Separately, Wells Fargo cut its recurrent consumer spending growth assumption on mixed player feedback to new gameplay mechanics and said Take-Two’s mobile business remains under pressure.

    Looking ahead, Wells Fargo expects Take-Two’s third-quarter fiscal 2027 bookings and adjusted EBITDA guidance to come in below consensus. The rating and target remained unchanged. That is because of a Grand Theft Auto VI unit assumption that Wells Fargo places well above what it reads as implied in Take-Two’s current fiscal-year guidance. That gap is the whole debate in miniature: a weaker bridge to the release, paired with a bigger payoff once it arrives.

    Gaming Group Holds Steady as Take-Two Falls Alone

    Take-Two publishes the Grand Theft Auto and basketball franchises alongside a mobile portfolio, so its results turn on a few large releases and recurrent spending inside them. Roblox runs a user-generated platform, while GameStop is a specialty retailer. Each peer follows its own calendar, which keeps read-across inside this group weak.

    Selling in Take-Two shares reflects a repricing ahead of a quarter Wells Fargo expects to guide below consensus, and with the VanEck fund and Roblox stock both flat, the evidence points back to the note itself.

    What supports Take-Two is that the firm cutting near-term numbers kept both its rating and its target, because what it expects from Grand Theft Auto VI dwarfs the quarters in front of it. Rockstar Games, the Take-Two label behind the series, opened pre-orders in late June, and the game is scheduled to launch on November 19.

    However, the bear case centers on the catalogue carrying Take-Two until that release, and both the basketball franchise and the mobile portfolio were marked down in a single Wells Fargo note, which suggests the path to launch is getting shakier. A softer bridge matters because Take-Two still reports another quarter before the release changes its results.

    What to Watch Next

    Take-Two’s next quarterly report lands in early November, on a date the company hasn’t confirmed, and that release is where the guidance Wells Fargo highlighted may surface. The open question is whether the pre-release catalogue holds firm enough to support the valuation until Grand Theft Auto VI ships.

    The update is worth watching to see whether basketball unit trends and recurrent spending steady. Until then, TTWO shareholders may need to brace for more volatility around the report.

    Contact [email protected] for any questions or corrections.

    David Moadel is financial writer specializing in stocks, ETFs, options, precious metals, and Bitcoin. David has written well over 1,000 articles for leading online publications, helping investors understand markets, income strategies, and risk.His work has appeared in The Motley Fool, InvestorPlace, U.S. News & World Report, TipRanks, ValueWalk, Benzinga, Market Realist, TalkMarkets, Finmasters, 24/7 Wall St., and others.With a master’s degree in education, David has taught at the elementary, high school, and college levels. That teaching background shapes his writing style: clear, educational, and practical. David has also built a loyal social-media audience by providing trustworthy financial content on YouTube, X/Twitter, and StockTwits.

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