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We’re just a couple of weeks away from August, and while we may have GTA VI on our minds, we’ve still got plenty of other fantastic games to play before its highly anticipated arrival.
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Microsoft Corporation (US5949181045) zeigt Mitarbeitende im modernen hellen Office mit Monitoren und Videocall-Display, Illustration mit AI erstellt.
Xbox studio leaders reportedly detest Game Pass, arguing it devalued their $40+ games by making them available for pennies through the subscription.
Xbox Game Pass could eventually stop offering day one first-party games, according to a prediction from Bloomberg insider Jason Schreier. The veteran games journalist believes major Xbox-owned titles like Fable and Clockwork Revolution could eventually move away from day one Game Pass releases as Microsoft rethinks its Xbox exclusivity strategy.
One of Xbox Game Pass’ most-adorable additions in recent years is one I keep going back to, and so should you.
Not long after PlayStation announced its plans for a fully digital future, rumors suggested Xbox would follow suit. This had many of us bracing for the next generation of consoles to skip disc drives altogether. However, a new leak suggests that Xbox’s Project Helix console will have a disc drive, after all. If the rumor…
Xbox executives have confirmed the return to console exclusives has only just started. In a recent interview with GamesRadar+, chief strategy officer Matthew Ball and chief content officer Matt Booty said that two upcoming games are locked in as permanent exclusives, with more already in the works.
TL;DR: Xbox says its console/PC exclusives won’t be limited to singleplayer experiences: the company will release at least one exclusive a year, with Gears of War E-Day (including 6-player online) already proving multiplayer exclusives are possible, while other exclusives like inXile’s Clockwork Revolution are singleplayer. Large live-service titles will stay multiplatform. Voice: DefaultSpeed 0:00 /…
Top XBOX executives Matthew Ball and Matt Booty are now opening up about the exclusivity strategy for Microsoft’s gaming brand moving forward. Both make it clear that exclusives are needed for the brand to survive and for players to want to purchase its hardware.