Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: Port
Grand Theft Auto 5 has received an unofficial port to the Nintendo Switch, with a dedicated group of modders making the beloved open-world game playable on the Nintendo console. The impressive Grand Theft Auto 5 port has managed to run the game natively on Switch hardware.
TL;DR: Shift Up will port Stellar Blade to Nintendo Switch 2 using NVIDIA DLSS for upscaling (1080p docked, 720p handheld) plus AMD FSR 3.1 Frame Generation for 60 FPS, combining DLSS Super Resolution with FSR frame interpolation despite potential latency, image artifacts, and uneven frame pacing. Voice: Kosta AndreadisSpeed 0:00 / 2:39 Use left and…
I want to be careful here, because “GTA San Andreas VR has finally come to Quest 3” is doing a lot of work as a sentence. What actually exists is version 0.1.1 alpha of a source kit on GitHub. It is not a download. It is not a store page. It is a build system…
The PlayStation 1 era is one that oozes nostalgia, so there are going to be plenty of gamers thrilled to see a 1999 RPG make its return.
iRacing Studios has released a PS5 spin-off of its biggest racing franchise for sim racing newcomers. Following a Steam release earlier this year, iRacing Arcade has finally arrived on the PlayStation Store. The third-person arcade racing game takes the vehicles and tracks from the franchise and offers highly stylized versions while keeping the feel that…
A Pokémon Emerald Switch 2 port will reportedly be released as early as September 2026. According to a new leak, PokémonRuby, Sapphire, and Emeraldare planned for the Nintendo eShop and may launch before the end of October.
Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios from 2008 to 2019, oversaw the glory days of the PS3 and PS4 as hits like FromSoftware’s Bloodborne spruced up PlayStation’s exclusive lineup.
Port St. Lucie police unveiled a new $28 million training facility Friday, featuring an indoor gun range, virtual reality simulators and a tactical shoot house. (PSLPD)
I will be honest. When the delay hit, I was annoyed. I had already talked myself into a weekend of co-op runs. But I have spent the two months since then thinking about why the studio slipped the date, and somewhere along the way my annoyance turned into respect. Standalone VR ports live and die…