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Browsing: Patent
A newly published Microsoft patent application describes a system that would pause a game to show ads and then reward players with extra play time. The filing lays out how those interruptions could be timed so they do not cost a player an online match.
September 25, 2026Competitive Strategies, E-Commerce, Mobile Commerce, Near-Field Communication (NFC), Transaction Processing
Console makers like Sony, Microsoft and Nintendo often patent ideas for future features, though they don’t always make it to the consumer market. The latest console feature patent from Sony describes a system that would essentially turn your controller into a credit‑card reader.
Microsoft has filed a patent application that inserts advertisements into video games during boss fights, cutscenes, or quest completions. The core mechanic grants players “credits” that allow ad-free gameplay for a set duration after watching an ad.
HARDWARE NEWSmanhkbrady – about 1 hour ago
Microsoft files patent for “ad-credit” system to show ads on PC and Xbox without disrupting gameplay
Microsoft has patented an “ad-credit” system to display adverts and announcements during PC and Xbox game sessions without disrupting gameplay.
A gamer plays with an Xbox controller at the Gamescom Asia X Thailand Game Show 2025 in Bangkok, Thailand, on October 18, 2025. (Photo by Anusak Laowilas/NurPhoto
Most narratively driven computer games don’t change much once they’re released to the public. But what if AI could change a game based on how a player interacts with it? A patent filed by Microsoft in June might allow future Xbox games to do just that.
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Sony has recently published a patent built around an automated AI solution that identifies issues with your PlayStation (or other Sony-related) technology, codes a software fix, and pushes it to your device. It eliminates the need to raise tickets, speak to customer support services, or manually repair your equipment, but it poses a pretty huge…