Browsing: Designing

Jennie is out of time. “Honestly, it’s not on my side,” she says with a sense of urgency. It’s spring and she’s in L.A., where she’s been recording new music. “I’m constantly in the studio. My fingers are crossed to have music out for the summer festivals.”

The idea to create Coloratura was born from a revolutionary premise: creating a game that wasn’t just an audioguide but an experience you can play blindly, using spatial orientation and sensory perception as its main core. The project was born from Museful, a Game Jam prototype that served to confirm that tridimensional movement was possible…