Browsing: Tech

Sony spent nineteen years selling PlayStation consoles without ever selling a PlayStation-branded monitor. That changed on June 4, 2025, when the company used a PlayStation Blog post to unveil three pieces of hardware at once: a 27-inch gaming monitor, a wireless fighting-game stick called FlexStrike, and a pair of desktop speakers called Pulse Elevate. Monitor…

With technology such as cameras, displays, and sensors built into their frames, smart glasses can provide augmented reality (AR) views, AI assistants, and Instagrammable snapshots directly on your face. I’ve been covering smart glasses since they first hit the market and have seen them evolve from basic phone-tethered wearable displays into wireless mixed-reality marvels. They’re…

TL;DR: Take-Two CEO Strauss Zelnick argues game streaming will broaden the install base and solve high console and PC hardware costs within three years by enabling AAA play on phones, tablets, or basic laptops, but current latency, licensing, controller preferences, data-center limits, and rising memory prices make that timeline unlikely. Voice: Hassam NasirSpeed 0:00 /…

Gaming hardware costs an absolute megaton, right now, but don’t you worry, says Strass Zelnick, CEO of Rockstar parent company Take-Two Interactive – we’ll soon be playing all our games via streaming services anyway. Speaking during the company’s latest investor call, Strauss suggested that the games industry will “be in commercial streaming mode within three…

Abu Dhabi continues to cement its reputation as one of the UAE’s leading entertainment destinations, offering everything from world-famous theme parks to adrenaline-fuelled attractions on Yas Island. Now, the capital has added another exciting venue to its growing list of things to do with the launch of Yas Verse in Abu Dhabi, a brand-new gaming…

Meta Platforms, The Glimpse Group, zSpace, and DIH Holding US are the seven Virtual Reality stocks to watch today, according to MarketBeat’s stock screener tool. Virtual reality stocks are shares of publicly traded companies involved in developing or supporting virtual reality technologies, such as headsets, software, content, chips, sensors, and related platforms. For stock market…