Anime Is Taking Over Gaming in 2026 — One Piece, Jujutsu Kaisen and Solo Leveling Are All Getting Their Own Games. – La Nouvelle Tribune
Stache11/08/2026
Anime Is Taking Over Gaming in 2026 — One Piece, Jujutsu Kaisen and Solo Leveling Are All Getting Their Own Games.
If you’re a Moroccan gamer who also loves anime…
2026 might be your year.
Because we’re entering a ridiculous period for anime-based video games.
And we’re not talking about one more arena fighter with the same characters you’ve already played 15 times.
We’re getting games across completely different genres.
One Piece.
Jujutsu Kaisen.
Solo Leveling.
Three of the biggest names in modern anime…
And each one is getting another shot at becoming a great video game.
Let’s start with One Piece.
For a franchise that’s been around for more than 25 years, you’d think we’d have already seen every possible type of One Piece game.
Fighting games?
Done.
Musou?
Done.
Open-world adventures?
Done.
But 2026 is pushing the formula even further, with new projects exploring genres that aren’t necessarily what you’d expect from a pirate anime.
And that’s exactly what’s interesting about this new wave.
The industry is finally understanding that anime games don’t all need to be fighting games.
Then there’s Jujutsu Kaisen.
The franchise exploded globally over the last few years.
And its supernatural combat system is basically designed for video games.
Cursed techniques.
Domain Expansions.
Team battles.
Character abilities that completely change how you play.
The potential is enormous.
But the real question is always the same:
Can developers create something that feels like Jujutsu Kaisen…
Instead of simply putting anime characters inside a generic fighting game?
Solo Leveling.
This one is particularly interesting.
Because the entire fantasy of Solo Leveling is already built around progression.
You start weak.
You grind.
You level up.
You unlock new abilities.
Your character becomes ridiculously powerful.
That’s basically an RPG waiting to happen.
And that’s why the anime-to-game relationship is becoming so interesting.
Publishers treated anime games as merchandise.
« People love the anime, so they’ll buy the game. »
They’re realizing something different.
Anime fans are gamers.
And gamers want good games, not just recognizable characters.
That’s a huge difference.
Because 2026 isn’t just giving us more anime games.
It’s giving developers an opportunity to experiment.
RPGs.
Open worlds.
Co-op.
Strategy.
Cooking.
Action.
Whatever works.
The anime is the universe.
The game can be almost anything.
This is particularly relevant.
Anime and gaming already overlap heavily here.
One Piece fans.
Jujutsu Kaisen fans.
Solo Leveling fans.
People who discovered anime through streaming and then moved into manga, gaming and conventions.
So when these franchises release new games…
They’re not entering an empty market.
They’re entering an existing community that’s already ready to play.
And that’s why you should probably keep your wallet ready.
Because the anime gaming calendar for the rest of 2026 is getting seriously crowded.
One Piece.
Jujutsu Kaisen.
Solo Leveling.
And plenty of other anime projects competing for your time.
« Which anime game are you going to play? »
« Which one is actually worth your money? »
Because recognizable characters can sell a game once.
Only a good game can keep you playing.
Is 2026 finally the year anime games stop being simple fan service… and start becoming genuinely great games in their own right?
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