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    Home»Digital Culture»Metaverse & Virtual Worlds»Roblox Unveils Expansions to Play, Creation, and Monetization at RDC
    Metaverse & Virtual Worlds

    Roblox Unveils Expansions to Play, Creation, and Monetization at RDC

    JamesBy JamesSeptember 14, 20261 Comment3 Mins Read
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    Roblox Unveils Expansions to Play, Creation, and Monetization at RDC
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    On September 11 (US local time), Roblox hosted its 12th annual Roblox Developers Conference (RDC) and unveiled updates expanding play environments, creation tools, and creator monetization systems.

    The announcements come as the platform celebrates its 20th anniversary. According to Roblox, users in over 180 countries spent a total of 29 billion hours on the platform in Q2 2026.

    In play, Roblox introduced ‘Roblox Everywhere,’ which supports creators in offering their games as standalone apps for mobile, PC, and consoles. By the end of 2026, it will provide a feature allowing users to play directly from a game’s Experience Details Page in the Chrome browser without installing a separate app, with plans to expand supported browsers in the future.

    A feature allowing developers to combine online and offline modes within a single game is also being introduced. As a result, single-player campaigns and game sessions can be accessed even without a network connection. For 2D game creation, orthogonal cameras, animated image containers, and sprite sheet importing functions are being added to the engine. Roblox also revealed a Friends chat tab that persists across games, alongside voice input functionality.

    In creation, Roblox is providing a public alpha of ‘Build’—which allows users to create and launch games using text prompts—in Serbia and Singapore. Roblox plans to add a new asset library, desktop access, and iterative editing features. By the end of 2026, it will introduce ‘Scene Generator’ to create game scenes based on prompts and reference images, as well as new behavioral capabilities including NPCs that conduct playtesting.

    To support creator monetization, Roblox announced ‘Roblox Wallet,’ which allows creators to manage real-currency earnings and transfer funds. The feature will roll out in late 2026 for individual creators aged 18 and older in the United States before expanding globally in 2027. ‘Roblox Card,’ which links to Wallet balances, will also launch sequentially starting in 2027.

    Game discovery features are also being revamped. ‘Moments,’ which enables users to launch games directly after watching gameplay videos, is currently fully available in the US and will later support videos on experience details pages for each game. Discovery rankings will now reflect data beyond the first 28 days rather than just the first week after launch, and Roblox is also testing ways to measure new user acquisition per game. Feature availability may vary depending on age and region.

    This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom.
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    creation Expansions Play Roblox Unveils
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