Ubisoft has announced a partnership with the Arbitrum Foundation and Sequence to develop Captain Laserhawk: the GAME, a new web3 game project.
The move expands the universe of Captain Laser Hawk: Blood Dragon Remix, originally produced for Netflix, to include characters from Assassin’s Creed, Rayman and Beyond Good and Evil.
The project will leverage Arbitrum’s blockchain technology to handle the scale and speed required for interactive communities, and Sequence will provide the necessary blockchain tools to support the project.
What is Captain Laser: The Game?
“Captain Laserhawk: The Game” is set in the dystopian world of Eden, allowing players to assume the role of citizens of a totalitarian country.
Players will navigate this world and influence the narrative through web3 governance. By participating in various challenges, players can increase their citizen score to have a greater impact on the story. The game is designed to involve the community in important decision-making moments that shape the plot and overall experience.
“It’s a place where players can have fun and actively contribute to the lore and growth of the game. The blockchain capabilities on Arbitrum allow us to give the community a real say in shaping the story, gameplay and even side experiences. “ This promotes transparency and shared creation, paving the way for a truly collaborative future at Captain Laserhawk. “
Ubisoft’s Commitment and Future Development
Despite initial setbacks for blockchain gaming, such as the controversial introduction of NFTs in Ghost Recon Breakpoint, Ubisoft remains committed to exploring the potential of web3.
“Sequence’s easy-to-integrate web3 platform ensures a seamless player journey and unlocks endless creative gameplay and world-building opportunities for Captain Laserhawk and its players,” said Peter Kieltyka, CEO of Sequence.
Nina Rong, head of ecosystem development at the Arbitrum Foundation, added: “It’s great to see leading game studios like Ubisoft looking to Arbitrum to support their ambitious community-driven projects, which are a step towards increasing industry adoption and accessibility. important step.
Ubisoft plans to integrate community feedback into Captain Laser: The Game to ensure player input influences the development of the game.