
Over the past two decades, Ubisoft has become almost synonymous with open-world games, thanks to titles like Assassin’s Creed and far cry. So it’s no surprise that people are looking forward to the publisher’s next game, Star Wars outlaw, taking a lot of inspiration from the previous Inner Pillars. However outlaw” Creative director Julian Gerighty revealed that the biggest inspiration for the series is Star Wars Open-world game comes from outside Ubisoft, in the form of PlayStation ghost of tsushima, the game itself is heavily influenced by Ubisoft’s work in the genre. This is the cycle of life.
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Much the same way as the original Star Wars The trilogy was inspired by Akira Kurosawa’s samurai films, outlaw Take notes from Sucker Punch’s stunning 2020 samurai RPG. “what do I like [Ghost of Tsushima] It’s the purity of taking a player’s fantasy and really getting into it,” Gerighty said in a recent article gaming radar interview. “It’s the story, the world, the characters, everything fits in with the gameplay that guides everything.” outlaw It’s essentially a space western: you play the role of a hapless smuggler and thief in the space equivalent of the Wild West, where a constant war is waged by criminal syndicates. With this premise, it’s no surprise that Gerighty also mentioned Red Dead Redemption as inspiration, but tsushima islandthe touchstone role of outlaw Especially worth digging deeper.
Since its release in 2020, Sucker Punch’s samurai epic has received critical and public acclaim, with many calling it one of the best remakes of a Ubisoft-style open-world RPG. If you have played ghost of tsushima, you may recognize over the years Assassin’s Creed Inspired the PlayStation epic, so much so that many called it the best Assassin’s Creed The game… isn’t made by Ubisoft, that is. It’s a Ubisoft RPG inspired by a game that itself was clearly inspired by Ubisoft’s past RPGs. There’s something of a recursive cycle of iterative game design here, with core concepts and game fundamentals going from Ubisoft to Sony, and now back to Ubisoft.
in our Hands-on preview Within the game, we noticed that while it relies heavily on some of Ubisoft’s signature systems that feel rather dated, outlaw Thanks to its beautiful world and cast of characters, elements Geraghty clearly mentioned as influenced still shine brightly. Ghost of Tsushima. Hopefully looking outside of Ubisoft for inspiration will pay off outlaw Released on August 30th.
Updated: August 1, 2024, 1:25 pm (ET): A previous version of this article incorrectly named Insomniac as the developer of Ghost of Tsushima. Sucker Punch is the developer of the game and the article has been updated to reflect this.
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