Blizzard published a long article today Battlefield Special Attack 2 director’s shoot Addressing the Reinhardt-sized elephant in the room: whether the sequel should revert to the original game’s 6v6 format. This blog post was written by game director Aaron Keller and dates back to Battle formation special attack 1 and the significant changes made throughout its life and sequel’s shift to 5v5, explains Blizzard’s thought process behind the series’ biggest tweak. But by the end of this nearly 4,000-word blog post, it’s clear that the team is still working hard to define Battlefield Special Attack 2which again brings us back to the question: why does it exist?
Battlefield Special Attack 2 It was originally intended to exist alongside the original games, bringing new PvE elements and a shared multiplayer ecosystem to both games. Ahead of the launch in October 2022, things have changed so much that Battle formation special attack 1 was completely shut down and replaced by a sequel. this Promised PvE mode stripped away and turned into something less interesting We’ll probably never see more of it anywaybut its biggest controversy was the switch to a 5v5 team composition instead of the 6v6 structure that had defined the game for six years.
this Battlefield Special Attack 2 question
As Keller outlines in his blog post, special attack Since its launch in 2016, there have been three major changes to the gameplay: Hero restrictions, which only allow one player to play as any individual hero, rather than being able to stack a team of six Genji; Character queues, by forcing a 2-2-2 (two tanks, two DPS, two supports) format and reduce queue times to help balance the game; and 5v5. All of these changes have led to where we are today, a place that many find stagnant and unpleasant.
Character queues ensure you’re never playing competitively without a healer (which was extremely frustrating in the original game), but Keller admits that this consistency makes special attack “It’s starting to feel similar.” I’ve played hundreds of hours of competitive play Battlefield Special Attack 2, many of my matches blurred together into a series of the same thing. “Is there an intermediate version that softens the original issues without completely solving them, and isn’t as responsive as our current character queue system?” Keller wondered.
Unfortunately, the transition to 5v5 is also a bit lackluster Battlefield Special Attack 2gameplay. “The world of 6v6 can have very high highs, but it also has very low lows,” Keller wrote. “One of the design goals of 5v5 was to try and improve that level, albeit at the expense of some highlight moments.” The 5v5 changes remove the support tank role, which helps prevent matches from becoming stalemate and significantly reduces queue times, But it also fundamentally changes how each character is played.
Support players are no longer responsible for keeping two large tanks afloat and must be more proactive, adding damage to an already high damage pool through dual DPS roles. Instead of having a support tank or off-tank to support them, tanks are now the biggest heroes on the battlefield and most likely to take the damage and utility of every enemy player. Tanks are now for survival, for survival, not for organizing an attack.
“There are two [tanks] Let one person focus on protecting their own backline while the other holds ground or pushes the enemy team forward,” Keller wrote of 6v6. “The tank character has a strong understanding of how to work with other tanks on the team.” And as special attack Players pointed out that many of the tank’s existing gear are tailored for 6v6 play, often making non-tank options like Wrecking Ball completely unfeasible, especially in competitive play.
The struggle to balance tanks in the 5v5 game has been going on for almost two years. in June, Blizzard admits Tanks are miserable to play with. Damage hero passive Diminishes the therapeutic effect and makes them feel like they are made of glass, then Tank-centric patch is gross overkillmaking them too powerful.
“The past year and a half has shown us that there are problems with balancing tanks in 5v5 [as 6v6],” the blog post reads. nothing.
five on six
Many players believe that the crux of the 5v5 swap problem is that most players Battlefield Special Attack 2The characters, maps and modes are all designed for 6v6 gameplay. Some have suggested that Blizzard not make major changes like nerfing shields (which would cause problems) Battle formation special attack 1 Yuanxiang pirate ship It didn’t work), the team pulled a second tank. Pulling a second tank takes away the freedom of choice for tank players and robs us of the variety of playstyles and approaches that come with finding the perfect balance between two tanks.
It also puts more pressure on support crews to keep a single tank afloat, while ensuring that DPS players must select specific heroes to counter a single, fortified enemy tank. Not to mention the burden that single tank players have to bear – if they can’t keep up with enemy tanks, the game becomes very boring for them and their squad.
The factions that make up the warring teams special attack The community is pretty much split down the middle, as evidenced by a March poll by former OWL esports player Jake Lyon, in which 51.9% of players said they preferred 5v5 to 48.1% of the original 6v6 supporters. This nearly even split tells me one thing: this is more of a personal preference than objectively better, as both formats have their drawbacks. As Keller writes on his blog, “Our players have different opinions and preferences about the ideal number of players in a game. special attack The same goes for our team.
5v5 is a perfect experience for the more flexible, top-down player, as they can easily switch between any character in their roster to ensure a successful match. For people like me, Ex Moira one move She’s expanded her support list to five or so solid picks, and 5v5 can feel incredibly limiting – and therefore frustrating. As Keller and others have made clear, both versions have pros and cons. special attackcore multiplayer mode. There is no single, simplified solution to the problem that Blizzard has inadvertently created.
what to do?
Keller’s blog post is clear: Blizzard is “committed to making 5v5 the best experience possible.” However, the team is also “open to reevaluating our decisions based on your actions and feedback.” As we’ve seen over the past year or so, Blizzard has experimented with gameplay changes Quick Game: Hack Mode, including increasing the speed of target acquisition and payload movement (changes that ultimately remained in the game). The upcoming “Quick Play: Hacked” will experiment with team composition in a way that is “not as strict as a set composition, but not as loose as an open queue.” But what about 6v6?
“We are considering holding a series of events to try out different core team compositions. Battlefield Special Attack 2,” Keller assured. He didn’t outline what those events would be or what they would entail, but I don’t envy the work Blizzard would have to do if they planned to implement 6v6 in any form. Like myself and other disaffected people. special attack Players may think it’s as simple as offering 6v6 and 5v5 Quick Play and Competitive modes, but there’s a lot going on behind the scenes that could be broken.
Battlefield Special Attack 2The updated UI and improved graphics can feel creaky and jittery with the addition of two heroes per match, and changes to hero gear can feel perfectly balanced or completely unbalanced, depending on Are you in a 5v5 or 6v6 match. Keller expressed “opening a Pandora’s box” of concerns about queue times, which could increase with the addition of an extra player to the team. “The team couldn’t solve this problem before,” he admits. But will 6v6 loyalists mind if they have to wait a little longer to get back to their preferred game mode?
Latest director promises ‘this won’t be the last time’ [Blizzard will] into 5v5 or 6v6″, so I’m sure the debate will continue for months. I just want to get out of gold support, please.
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